Explosive Elements: Difference between revisions
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'''Blast Cascade''' is a [[notable passive skill]] that grants increased [[critical strike]] multiplier with [[traps]] and [[mines]] and a chance to gain a [[power charge]] when a trap is triggered by an enemy or a mine is detonated targeting an enemy. | '''Blast Cascade''' is a [[notable passive skill]] that grants increased [[critical strike]] multiplier with [[traps]] and [[mines]] and a chance to gain a [[power charge]] when a trap is triggered by an enemy or a mine is detonated targeting an enemy. | ||
==Anointment== | |||
[[Blight (game mechanic)|Blight]] [[anointment]] to unlock the passive: | |||
{{Blight crafting table | |||
|id=0 | |||
|type=0 | |||
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|q_where=passive_skills.id = "trap_mine_critical_notable2070" | |||
}} | |||
==Version history== | ==Version history== |
Revision as of 06:39, 30 August 2021
Lua error in Module:Passive_skill at line 604: No passive skills with the given name found.
Blast Cascade is a notable passive skill that grants increased critical strike multiplier with traps and mines and a chance to gain a power charge when a trap is triggered by an enemy or a mine is detonated targeting an enemy.
Anointment
Blight anointment to unlock the passive:
Oil #1 | Oil #2 | Oil #3 | Outcome | |
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Amber Oil | Crimson Oil | Silver Oil | Explosive Elements | Mine Damage Penetrates 10% Elemental Resistances |
Version history
Version | Changes |
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3.11.0 |
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2.6.0 |
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2.0.0 |
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