Essentia Sanguis: Difference between revisions
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m (clean up) |
>Vinifera7 m (Implementing new way to handle elemental damage) |
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Line 11: | Line 11: | ||
| RequiredDexterity = 113 | | RequiredDexterity = 113 | ||
| PhysicalDamage = {{mod|(47-57)-(122-150)}} | | PhysicalDamage = {{mod|(47-57)-(122-150)}} | ||
| | | LightningDamage = 1-50 | ||
| CriticalStrikeChance = 6.68% | | CriticalStrikeChance = 6.68% | ||
| AttacksPerSecond = {{mod|{{range|1.62|1.76}}}} | | AttacksPerSecond = {{mod|{{range|1.62|1.76}}}} |
Revision as of 02:20, 18 May 2013
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..
Notes
- Introduced to the game in Version 0.9.12.
- Created by Diamond Supporter Myrmi.
- Essentia sanguis roughly means blood essence or essence of blood in Latin.