Endless Hunger: Difference between revisions

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'''Endless Hunger''' is an [[Ascendancy passive skill]] for the [[Slayer]] that causes a percentage of [[overkill damage]] to be [[leech]]ed as life. It also modifies life leech effects to not get removed when the player reaches full life. This effect does not work with [[Ghost Reaver]].
'''Endless Hunger''' is an [[Ascendancy passive skill]] for the [[Slayer]] that causes a percentage of [[overkill damage]] to be [[leech]]ed as life. It also modifies life leech effects to not get removed when the player reaches full life. This effect does not work with [[Ghost Reaver]], as leech effects will end at full energy shield.


==Version history==
==Version history==

Revision as of 12:01, 19 December 2016

Template:Passive

Endless Hunger is an Ascendancy passive skill for the Slayer that causes a percentage of overkill damage to be leeched as life. It also modifies life leech effects to not get removed when the player reaches full life. This effect does not work with Ghost Reaver, as leech effects will end at full energy shield.

Version history

Version Changes
2.3.0
  • Reworked:
    • Removed: +5% of maximum Life per second to maximum Life Leech rate, Cannot be Stunned while Leeching
    • Added: 20% of Overkill Damage is Leeched as Life
2.2.2
  • Fixed a bug with instant leech causing damage in combination with the Endless Hunger Ascendancy skill.
2.2.0
  • Added to the game.