Elemental Damage (passive skill): Difference between revisions
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{{Passive skill box|Elemental Damage}} | {{Passive skill box|Elemental Damage}} | ||
'''Elemental Damage''' is a [[ | '''Elemental Damage''' is a [[small passive skill]]. Most variants grant increased [[elemental damage]]. One variant grants increased elemental damage and additional base maximum [[mana]]. | ||
==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|1.3.0 | {{Version history table row|1.3.0| | ||
* The Duelist, Marauder, and Templar passive tree starting areas has been redesigned. The area surrounding these have been redesigned. Many values have been adjusted. | * The Duelist, Marauder, and Templar passive tree starting areas has been redesigned. The area surrounding these have been redesigned. Many values have been adjusted. | ||
{{Version history table row|1.2.0 | }} | ||
{{Version history table row|1.2.0| | |||
* The Witch and Shadow passive tree starting area has been redesigned. The area surrounding the Witch, Shadow and Ranger has been redesigned. Many values have been adjusted. | * The Witch and Shadow passive tree starting area has been redesigned. The area surrounding the Witch, Shadow and Ranger has been redesigned. Many values have been adjusted. | ||
}} | |||
{{Version history table end}} |
Latest revision as of 03:31, 29 May 2023
Elemental Damage is a small passive skill. Most variants grant increased elemental damage. One variant grants increased elemental damage and additional base maximum mana.
Version history
Version | Changes |
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1.3.0 |
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1.2.0 |
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