Page values for "Dreadbeak"

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"_pageData" values

1 row is stored for this page
FieldField typeValue
_creationDateDatetime2018-03-03 3:15:28 PM
_modificationDateDatetime2022-08-15 2:05:03 PM
_creatorString>OmegaK2
_categoriesList of String, delimiter: |
_isRedirectBooleanNo
_pageNameOrRedirectStringDreadbeak
_pageIDInteger5,423
_pageNamePageDreadbeak
_pageTitleString

Dreadbeak

_pageNamespaceInteger0

"item_mods" values

8 rows are stored for this page
FieldField typeValue
idStringIncreasedPhysicalDamagePercentOnLowLifeUniqueOneHandSword1
is_explicitBooleanYes
is_implicitBooleanNo
is_map_fragment_bonusBooleanNo
is_randomBooleanNo
textText
FieldField typeValue
idStringLocalIncreasedPhysicalDamagePercentUniqueOneHandSword1
is_explicitBooleanYes
is_implicitBooleanNo
is_map_fragment_bonusBooleanNo
is_randomBooleanNo
textText
FieldField typeValue
idStringLocalAddedPhysicalDamageUnique__35
is_explicitBooleanYes
is_implicitBooleanNo
is_map_fragment_bonusBooleanNo
is_randomBooleanNo
textText
FieldField typeValue
idStringLocalIncreasedAttackSpeedUniqueOneHandSword1
is_explicitBooleanYes
is_implicitBooleanNo
is_map_fragment_bonusBooleanNo
is_randomBooleanNo
textText
FieldField typeValue
idStringIncreasedLifeUniqueOneHandSword1
is_explicitBooleanYes
is_implicitBooleanNo
is_map_fragment_bonusBooleanNo
is_randomBooleanNo
textText
FieldField typeValue
idStringLifeGainPerTargetUniqueOneHandSword1
is_explicitBooleanYes
is_implicitBooleanNo
is_map_fragment_bonusBooleanNo
is_randomBooleanNo
textText
FieldField typeValue
idStringOnslaughtOnLowLifeUnique__1
is_explicitBooleanYes
is_implicitBooleanNo
is_map_fragment_bonusBooleanNo
is_randomBooleanNo
textText
FieldField typeValue
idStringAccuracyPercentImplicitSword1
is_explicitBoolean
is_implicitBooleanYes
is_map_fragment_bonusBoolean
is_randomBooleanNo
textText

"item_sell_prices" values

2 rows are stored for this page
FieldField typeValue
amountInteger17
nameStringAlteration Shard
FieldField typeValue
amountInteger6
nameStringAlchemy Shard

"item_stats" values

9 rows are stored for this page
FieldField typeValue
avgInteger87
idStringlocal_minimum_added_physical_damage
maxInteger91
minInteger83
mod_idStringLocalAddedPhysicalDamageUnique__35
FieldField typeValue
avgInteger1
idStringgain_onslaught_while_on_low_life
maxInteger1
minInteger1
mod_idStringOnslaughtOnLowLifeUnique__1
FieldField typeValue
avgInteger10
idStringlocal_attack_speed_+%
maxInteger10
minInteger10
mod_idStringLocalIncreasedAttackSpeedUniqueOneHandSword1
FieldField typeValue
avgInteger40
idStringaccuracy_rating_+%
maxInteger40
minInteger40
mod_idStringAccuracyPercentImplicitSword1
FieldField typeValue
avgInteger127
idStringlocal_maximum_added_physical_damage
maxInteger130
minInteger123
mod_idStringLocalAddedPhysicalDamageUnique__35
FieldField typeValue
avgInteger25
idStringbase_maximum_life
maxInteger30
minInteger20
mod_idStringIncreasedLifeUniqueOneHandSword1
FieldField typeValue
avgInteger100
idStringdamage_+%_when_on_low_life
maxInteger100
minInteger100
mod_idStringIncreasedPhysicalDamagePercentOnLowLifeUniqueOneHandSword1
FieldField typeValue
avgInteger2
idStringlocal_life_gain_per_target
maxInteger2
minInteger2
mod_idStringLifeGainPerTargetUniqueOneHandSword1
FieldField typeValue
avgInteger50
idStringlocal_physical_damage_+%
maxInteger50
minInteger50
mod_idStringLocalIncreasedPhysicalDamagePercentUniqueOneHandSword1

"items" values

1 row is stored for this page
FieldField typeValue
acquisition_tagsList of String, delimiter: ,
alternate_art_inventory_iconsList of String, delimiter: ,
base_itemStringRusted Sword
base_item_idStringMetadata/Items/Weapons/OneHandWeapons/OneHandSwords/OneHandSword1
base_item_pagePageRusted Sword
cannot_be_traded_or_modifiedBooleanNo
classStringOne-Handed Sword
class_idStringOne Hand Sword
descriptionText
drop_areasList of String, delimiter: ,
drop_areas_htmlText
drop_enabledBooleanNo
drop_levelInteger
drop_level_maximumInteger
drop_monstersList of Text, delimiter: ,
drop_rarity_idsList of String, delimiter: ,
drop_textText
explicit_stat_textText100% increased Damage when on [[Low Life]]<br>50% increased [[Physical Damage]]<br>Adds (83-91) to (123-130) [[Physical Damage]]<br>10% increased [[Attack Speed]]<br>+(20-30) to maximum [[Life]]<br>Grants 2 [[Life]] per Enemy [[Hit]]<br>You have Onslaught while on [[Low Life]]
flavour_textTextAs death arrives, so too does instinct.
flavour_text_idStringFatedUnique54
frame_typeStringunique
help_textText
htmlText<span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Dreadbeak<br>Rusted Sword<span class="symbol"></span></span><span class="item-stats"><span class="group ">One Handed Sword<br>Physical Damage: <em class="tc -mod ">(130.5-142.5)&nbsp;to&nbsp;(198-208.5)</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -mod ">1.71</em><br>Weapon Range: <em class="tc -value ">1.1</em> metres</span><span class="group ">Requires Level <em class="tc -value ">61</em></span><span class="group tc -mod">40% increased Global [[Accuracy Rating]]</span><span class="group tc -mod">100% increased Damage when on [[Low Life]]<br>50% increased [[Physical Damage]]<br>Adds (83-91) to (123-130) [[Physical Damage]]<br>10% increased [[Attack Speed]]<br>+(20-30) to maximum [[Life]]<br>Grants 2 [[Life]] per Enemy [[Hit]]<br>You have Onslaught while on [[Low Life]]</span><span class="group tc -flavour">As death arrives, so too does instinct.</span></span></span>
iconString
implicit_stat_textText40% increased Global [[Accuracy Rating]]
influencesList of String, delimiter: ,
infobox_htmlText<span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Dreadbeak<br>Rusted Sword<span class="symbol"></span></span><span class="item-stats"><span class="group ">One Handed Sword<br>Physical Damage: <em class="tc -mod ">(130.5-142.5)&nbsp;to&nbsp;(198-208.5)</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -mod ">1.71</em><br>Weapon Range: <em class="tc -value ">1.1</em> metres</span><span class="group ">Requires Level <em class="tc -value ">61</em></span><span class="group tc -mod">40% increased Global [[Accuracy Rating]]</span><span class="group tc -mod">100% increased Damage when on [[Low Life]]<br>50% increased [[Physical Damage]]<br>Adds (83-91) to (123-130) [[Physical Damage]]<br>10% increased [[Attack Speed]]<br>+(20-30) to maximum [[Life]]<br>Grants 2 [[Life]] per Enemy [[Hit]]<br>You have Onslaught while on [[Low Life]]</span><span class="group tc -flavour">As death arrives, so too does instinct.</span></span><span class="images">[[File:Redbeak inventory icon.png|78x234px]]</span></span>
inventory_iconStringFile:Redbeak inventory icon.png
is_account_boundBooleanNo
is_corruptedBooleanNo
is_drop_restrictedBooleanNo
is_eater_of_worlds_itemBooleanNo
is_fracturedBooleanNo
is_in_gameBooleanYes
is_relicBoolean
is_replicaBooleanNo
is_searing_exarch_itemBooleanNo
is_synthesisedBooleanNo
is_unmodifiableBooleanNo
is_veiledBooleanNo
metabox_htmlText<div class="item-box -unique"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-disabled-drop">[[Drop disabled]]</span></span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>6x [[Alchemy Shard]]<br />17x [[Alteration Shard]]</span><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value ">(280.0-299.2)</em><br>Phys+Chaos: <em class="tc -value ">(280.0-299.2)</em><br>Total: <em class="tc -value ">(280.0-299.2)</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">One-Handed Sword</em></span></span></div>
metadata_idString
nameStringDreadbeak
name_listList of String, delimiter: Dreadbeak
qualityInteger0
rarityStringUnique
rarity_idStringunique
release_versionString3.2.0
removal_versionString3.19.0
required_dexterityInteger8
required_dexterity_htmlText<em class="tc -value ">8</em>
required_dexterity_range_averageInteger8
required_dexterity_range_colourStringvalue
required_dexterity_range_maximumInteger8
required_dexterity_range_minimumInteger8
required_dexterity_range_textText8
required_intelligenceInteger0
required_intelligence_htmlText<em class="tc -value ">0</em>
required_intelligence_range_averageInteger0
required_intelligence_range_colourStringvalue
required_intelligence_range_maximumInteger0
required_intelligence_range_minimumInteger0
required_intelligence_range_textText0
required_levelInteger61
required_level_baseInteger1
required_level_htmlText<em class="tc -value ">61</em>
required_level_range_averageInteger61
required_level_range_colourStringvalue
required_level_range_maximumInteger61
required_level_range_minimumInteger61
required_level_range_textText61
required_strengthInteger8
required_strength_htmlText<em class="tc -value ">8</em>
required_strength_range_averageInteger8
required_strength_range_colourStringvalue
required_strength_range_maximumInteger8
required_strength_range_minimumInteger8
required_strength_range_textText8
size_xInteger1
size_yInteger3
stat_textText40% increased Global [[Accuracy Rating]]<span class="item-stat-separator -unique"></span>100% increased Damage when on [[Low Life]]<br>50% increased [[Physical Damage]]<br>Adds (83-91) to (123-130) [[Physical Damage]]<br>10% increased [[Attack Speed]]<br>+(20-30) to maximum [[Life]]<br>Grants 2 [[Life]] per Enemy [[Hit]]<br>You have Onslaught while on [[Low Life]]
tagsList of String, delimiter: ,sword one_hand_weapon onehand weapon default

"weapons" values

1 row is stored for this page
FieldField typeValue
attack_speedFloat1.55
attack_speed_htmlText<em class="tc -mod ">1.71</em>
attack_speed_range_averageFloat1.705
attack_speed_range_colourStringmod
attack_speed_range_maximumFloat1.705
attack_speed_range_minimumFloat1.705
attack_speed_range_textText1.71
chaos_damage_htmlText
chaos_damage_maxInteger0
chaos_damage_max_htmlText<em class="tc -chaos ">0</em>
chaos_damage_max_range_averageInteger0
chaos_damage_max_range_colourStringchaos
chaos_damage_max_range_maximumInteger0
chaos_damage_max_range_minimumInteger0
chaos_damage_max_range_textText0
chaos_damage_minInteger0
chaos_damage_min_htmlText<em class="tc -chaos ">0</em>
chaos_damage_min_range_averageInteger0
chaos_damage_min_range_colourStringchaos
chaos_damage_min_range_maximumInteger0
chaos_damage_min_range_minimumInteger0
chaos_damage_min_range_textText0
chaos_dps_htmlText
chaos_dps_range_averageFloat0.0
chaos_dps_range_colourString
chaos_dps_range_maximumFloat0.0
chaos_dps_range_minimumFloat0.0
chaos_dps_range_textText
cold_damage_htmlText
cold_damage_maxInteger0
cold_damage_max_htmlText<em class="tc -cold ">0</em>
cold_damage_max_range_averageInteger0
cold_damage_max_range_colourStringcold
cold_damage_max_range_maximumInteger0
cold_damage_max_range_minimumInteger0
cold_damage_max_range_textText0
cold_damage_minInteger0
cold_damage_min_htmlText<em class="tc -cold ">0</em>
cold_damage_min_range_averageInteger0
cold_damage_min_range_colourStringcold
cold_damage_min_range_maximumInteger0
cold_damage_min_range_minimumInteger0
cold_damage_min_range_textText0
cold_dps_htmlText
cold_dps_range_averageFloat0.0
cold_dps_range_colourString
cold_dps_range_maximumFloat0.0
cold_dps_range_minimumFloat0.0
cold_dps_range_textText
critical_strike_chanceFloat5.0
critical_strike_chance_htmlText<em class="tc -value ">5.00%</em>
critical_strike_chance_range_averageFloat5.0
critical_strike_chance_range_colourStringvalue
critical_strike_chance_range_maximumFloat5.0
critical_strike_chance_range_minimumFloat5.0
critical_strike_chance_range_textText5.00%
damage_avgText169.875
damage_htmlText<em class="tc -mod ">(130.5-142.5)&nbsp;to&nbsp;(198-208.5)</em>
dps_htmlText<em class="tc -value ">(280.0-299.2)</em>
dps_range_averageFloat289.636875
dps_range_colourStringvalue
dps_range_maximumFloat299.2275
dps_range_minimumFloat280.04625
dps_range_textText(280.0-299.2)
elemental_dps_htmlText
elemental_dps_range_averageFloat0.0
elemental_dps_range_colourString
elemental_dps_range_maximumFloat0.0
elemental_dps_range_minimumFloat0.0
elemental_dps_range_textText
fire_damage_htmlText
fire_damage_maxInteger0
fire_damage_max_htmlText<em class="tc -fire ">0</em>
fire_damage_max_range_averageInteger0
fire_damage_max_range_colourStringfire
fire_damage_max_range_maximumInteger0
fire_damage_max_range_minimumInteger0
fire_damage_max_range_textText0
fire_damage_minInteger0
fire_damage_min_htmlText<em class="tc -fire ">0</em>
fire_damage_min_range_averageInteger0
fire_damage_min_range_colourStringfire
fire_damage_min_range_maximumInteger0
fire_damage_min_range_minimumInteger0
fire_damage_min_range_textText0
fire_dps_htmlText
fire_dps_range_averageFloat0.0
fire_dps_range_colourString
fire_dps_range_maximumFloat0.0
fire_dps_range_minimumFloat0.0
fire_dps_range_textText
lightning_damage_htmlText
lightning_damage_maxInteger0
lightning_damage_max_htmlText<em class="tc -lightning ">0</em>
lightning_damage_max_range_averageInteger0
lightning_damage_max_range_colourStringlightning
lightning_damage_max_range_maximumInteger0
lightning_damage_max_range_minimumInteger0
lightning_damage_max_range_textText0
lightning_damage_minInteger0
lightning_damage_min_htmlText<em class="tc -lightning ">0</em>
lightning_damage_min_range_averageInteger0
lightning_damage_min_range_colourStringlightning
lightning_damage_min_range_maximumInteger0
lightning_damage_min_range_minimumInteger0
lightning_damage_min_range_textText0
lightning_dps_htmlText
lightning_dps_range_averageFloat0.0
lightning_dps_range_colourString
lightning_dps_range_maximumFloat0.0
lightning_dps_range_minimumFloat0.0
lightning_dps_range_textText
physical_damage_htmlText<em class="tc -mod ">(130.5-142.5)&nbsp;to&nbsp;(198-208.5)</em>
physical_damage_maxInteger9
physical_damage_max_htmlText<em class="tc -mod ">(198-208)</em>
physical_damage_max_range_averageInteger203
physical_damage_max_range_colourStringmod
physical_damage_max_range_maximumInteger208
physical_damage_max_range_minimumInteger198
physical_damage_max_range_textText(198-208)
physical_damage_minInteger4
physical_damage_min_htmlText<em class="tc -mod ">(130-142)</em>
physical_damage_min_range_averageInteger136
physical_damage_min_range_colourStringmod
physical_damage_min_range_maximumInteger142
physical_damage_min_range_minimumInteger130
physical_damage_min_range_textText(130-142)
physical_dps_htmlText<em class="tc -value ">(280.0-299.2)</em>
physical_dps_range_averageFloat289.636875
physical_dps_range_colourStringvalue
physical_dps_range_maximumFloat299.2275
physical_dps_range_minimumFloat280.04625
physical_dps_range_textText(280.0-299.2)
poison_dps_htmlText<em class="tc -value ">(280.0-299.2)</em>
poison_dps_range_averageFloat289.636875
poison_dps_range_colourStringvalue
poison_dps_range_maximumFloat299.2275
poison_dps_range_minimumFloat280.04625
poison_dps_range_textText(280.0-299.2)
weapon_rangeFloat1.1
weapon_range_htmlText<em class="tc -value ">1.1</em>
weapon_range_range_averageFloat1.1
weapon_range_range_colourStringvalue
weapon_range_range_maximumFloat1.1
weapon_range_range_minimumFloat1.1
weapon_range_range_textText1.1

"legacy_variants" values

2 rows are stored for this page
FieldField typeValue
removal_versionString3.7.0
implicit_stat_textText* 40% increased Global Accuracy Rating
explicit_stat_textText* 100% increased Damage when on Low Life * 50% increased Physical Damage * <span class="tc -mod">Adds (90-98) to (133-140) [[Physical Damage]]</span> * 10% increased Attack Speed * +(20-30) to maximum Life * +2 Life gained for each Enemy hit by Attacks * You have Onslaught while on Low Life
stat_textText* 40% increased Global Accuracy Rating <span class="item-stat-separator -unique"></span> * 100% increased Damage when on Low Life * 50% increased Physical Damage * <span class="tc -mod">Adds (90-98) to (133-140) [[Physical Damage]]</span> * 10% increased Attack Speed * +(20-30) to maximum Life * +2 Life gained for each Enemy hit by Attacks * You have Onslaught while on Low Life
base_itemString
required_levelInteger
FieldField typeValue
removal_versionString2.6.0
implicit_stat_textText* <span class="tc -mod">18% increased Global Accuracy Rating</span>
explicit_stat_textText* 100% increased Damage when on Low Life * 50% increased Physical Damage * <span class="tc -mod">Adds (90-98) to (133-140) [[Physical Damage]]</span> * 10% increased Attack Speed * +(20-30) to maximum Life * +2 Life gained for each Enemy hit by Attacks * You have Onslaught while on Low Life
stat_textText* <span class="tc -mod">18% increased Global Accuracy Rating</span> <span class="item-stat-separator -unique"></span> * 100% increased Damage when on Low Life * 50% increased Physical Damage * <span class="tc -mod">Adds (90-98) to (133-140) [[Physical Damage]]</span> * 10% increased Attack Speed * +(20-30) to maximum Life * +2 Life gained for each Enemy hit by Attacks * You have Onslaught while on Low Life
base_itemString
required_levelInteger