Dagger Mastery: Difference between revisions
Jump to navigation
Jump to search
(PyPoE/ExporterBot/1.0.0a0: Mastery Group updater) |
No edit summary |
||
(2 intermediate revisions by one other user not shown) | |||
Line 2: | Line 2: | ||
|id = Dagger | |id = Dagger | ||
|mastery_effects = Dagger1,Dagger2,Dagger3,Dagger4,Dagger5,Dagger6 | |mastery_effects = Dagger1,Dagger2,Dagger3,Dagger4,Dagger5,Dagger6 | ||
|name = Dagger Mastery | |||
|icon = PassiveMasteryDaggerInactive | |icon = PassiveMasteryDaggerInactive | ||
}} | }} | ||
==Version history== | |||
{{Version history table header}} | |||
{{Version history table row|3.19.0| | |||
* The Dagger Mastery that provides a chance to Suppress Spell Damage for each Dagger you're Wielding now has a value of +10% (previously +8%). | |||
}} | |||
{{Version history table row|3.16.0| | |||
* Introduced to the game. | |||
}} | |||
{{Version history table end}} |
Latest revision as of 20:11, 26 January 2023
Dagger Mastery
Bonuses from the Dagger Mastery can be allocated for one passive point after allocating a notable passive skill within an applicable cluster.
Version history
Version | Changes |
---|---|
3.19.0 |
|
3.16.0 |
|