Dagger Damage and Accuracy: Difference between revisions

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{{Passive skill box|Dagger Damage and Accuracy}}
{{Passive skill box|Dagger Damage and Accuracy}}


'''Dagger Damage and Accuracy''' was a [[basic passive skill]] that grants increased [[physical damage]] and [[accuracy]] rating with [[dagger]]s.
'''Dagger Damage and Accuracy''' was a [[small passive skill]] that grants increased [[physical damage]] and [[accuracy]] rating with [[dagger]]s.


==Version history==
==Version history==

Latest revision as of 03:25, 29 May 2023

Dagger Damage and Accuracy
Passive Skill
Dagger Attacks deal 6% increased Damage with Hits and Ailments
12% increased Accuracy Rating with Daggers [1]

Dagger Attacks deal 6% increased Damage with Hits and Ailments
8% increased Accuracy Rating with Daggers [1]

Dagger Damage and Accuracy was a small passive skill that grants increased physical damage and accuracy rating with daggers.

Version history

Version Changes
2.6.0
  • The area between Ranger and Shadow has been changed: a number of the more expensive weapon clusters have been reduced into 3-point clusters to be more efficient.
  • The Nightstalker cluster now only contains a total of three passive skills.
1.2.0
  • The area surrounding the Witch, Shadow and Ranger has been redesigned.
  • There are now large Fire, Cold, Lightning, Wand, Dagger, Trap/Mine, Claw, Bow, Sword and Dual Wield clusters that have higher values than found in the rest of the tree.