Curse Mastery: Difference between revisions
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{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3.20.0| | {{Version history table row|3.20.0| | ||
* | *No longer grants {{c|mod|20% chance for Hexes you Cast which can gain Doom to be applied with Maximum Doom}}. | ||
* | **Instead, it now grants {{c|mod|You take 40% reduced Extra Damage from Critical Strikes by Cursed Enemies}}. | ||
*No longer grants {{c|mod|30% increased Mana Reservation Efficiency of Curse Aura Skills}}. | |||
**Instead, it now grants {{c|mod|Recover 1% of Life when you Curse a Non-Cursed enemy}} and {{c|mod|Recover 1% of Mana when you Curse a Non-Cursed enemy}}. | |||
}} | }} | ||
{{Version history table row|3.16.0| | {{Version history table row|3.16.0| |
Revision as of 23:39, 4 December 2022
Curse Mastery
Bonuses from the Curse Mastery can be allocated for one passive point after allocating a notable passive skill within an applicable cluster.
Version history
Version | Changes |
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3.20.0 |
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3.16.0 |
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