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Revision as of 00:24, 14 January 2013

Curses are large area of effect spells that cause negative effects on enemy targets.

Curses have a limited duration, but can be refreshed simply by casting the spell again. This duration is extended infinitely by taking the Hex Master passive.

By default, enemies can have one curse active at a time. While a curse is active, casting a different curse will override it. Taking the Whispers of Doom passive allows the player to give enemies up to two different curses at once.

Curse Skills

There are currently 10 curse skills:

Skill Description
Template:SkillLink Curses all targets in an area. Attacks on the cursed targets will leech life and mana, and killing them will result in more flask charges and a chance to gain an endurance charge.
Template:SkillLink Curses all targets in an area, making them less resistant to cold damage and giving cold damage a chance to freeze.
Template:SkillLink Curses all targets in an area, making them easier for projectiles to pierce and easier to knock back, while reducing their evasion against projectiles.
Template:SkillLink Curses all targets in an area, making time pass more slowly for them. They will move, attack and cast at a reduced speed, and effects on them will expire more slowly.
Template:SkillLink Curses all targets in an area, making them less resistant to lightning damage and giving lightning damage a chance to shock.
Template:SkillLink Curses all targets in an area, making them more vulnerable to critical strikes.
Template:SkillLink Curses all targets in an area, making them less resistant to elemental damage.
Template:SkillLink Curses all targets in an area, making their attacks less effective.
Template:SkillLink Curses all targets in an area, making them less resistant to fire damage and giving fire damage a chance to burn.
Template:SkillLink Curses all targets in an area, making them take increased damage from physical attacks and degeneration, and easier to stun. The target's energy shield will regenerate more slowly.

An 11th curse was removed from the game for balance reasons:

Passives

There are passive skill nodes that grant bonuses to curses.

Icon Name Bonuses
File:Passive-cursecastspeed.png Curse Cast Speed
File:Passive-keystone-hexmaster.png Hex Master
File:Passive-keystone-whispersofdoom.png Whispers of Doom
  • Enemies can have 1 additional Curse