Corpse Pact: Difference between revisions

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'''Corpse Pact''' is a Notable [[Ascendancy passive skill]] for the [[Necromancer]] that grants increased damage if you've consumed a corpse recently and increased [[attack speed|attack]] and [[cast speed]] per corpsed consumed recently. It also causes corpses you spawn to have increased maximum life and causes corpses you've spawned recently to [[chill]] and [[shock]] nearby enemies.
'''Corpse Pact''' is a Notable [[Ascendancy passive skill]] for the [[Necromancer]] that grants increased damage if you've consumed a corpse recently and increased [[attack speed|attack]] and [[cast speed]] per corpsed consumed recently. It also causes corpses you spawn to have increased maximum life and causes corpses you've spawned recently to [[chill]] and [[shock]] nearby enemies.


Enemies are shocked for 20% increased damage taken and chilled for 10% slow.
Enemies are shocked for 15% increased damage taken and chilled for 10% slow.


==Version history==
==Version history==

Revision as of 16:45, 28 February 2020

Corpse Pact
Ascendancy Notable Passive Skill
Enemies near corpses you Spawned Recently are Chilled and Shocked
2% increased Attack and Cast Speed for each corpse Consumed Recently, up to a maximum of 200% [1]

Corpse Pact is a Notable Ascendancy passive skill for the Necromancer that grants increased damage if you've consumed a corpse recently and increased attack and cast speed per corpsed consumed recently. It also causes corpses you spawn to have increased maximum life and causes corpses you've spawned recently to chill and shock nearby enemies.

Enemies are shocked for 15% increased damage taken and chilled for 10% slow.

Version history

Version Changes
3.8.0
  • Added to the game.