Conqueror: Difference between revisions
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{{Passive skill box|Conqueror}} | {{Passive skill box|Conqueror}} | ||
'''Conqueror''' is a notable [[Ascendancy passive skill]] for the [[Champion]] that causes hits to apply [[ | '''Conqueror''' is a notable [[Ascendancy passive skill]] for the [[Champion]] that causes hits to apply [[Taunt]]. It also grants damage reduction if you've Taunted an enemy [[recently]] and increases the reduced damage against targets other than yourself from enemies Taunted by you. | ||
==Mechanics== | ==Mechanics== | ||
'''Interactions''' - Totems inherit the characters 100% | '''Interactions''' - Totems inherit the characters 100% Taunt chance. Totems that Taunt enemies will cause the Champion to take 20% less damage. | ||
==Version history== | ==Version history== |
Revision as of 19:00, 31 October 2022
For the expansion, see Conquerors of the Atlas.
For the unique bosses, see Conquerors.
For the achievement, see Achievement.
Conqueror
Ascendancy Notable Passive Skill
100% chance to Taunt on Hit
10% reduced Damage taken if you've Taunted an Enemy Recently
Enemies Taunted by you deal 20% less Damage with Hits and
Ailments against other targets [1]
10% reduced Damage taken if you've Taunted an Enemy Recently
Enemies Taunted by you deal 20% less Damage with Hits and
Ailments against other targets [1]
Conqueror is a notable Ascendancy passive skill for the Champion that causes hits to apply Taunt. It also grants damage reduction if you've Taunted an enemy recently and increases the reduced damage against targets other than yourself from enemies Taunted by you.
Mechanics
Interactions - Totems inherit the characters 100% Taunt chance. Totems that Taunt enemies will cause the Champion to take 20% less damage.
Version history
Version | Changes |
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3.13.0 |
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3.2.0 |
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2.3.0 |
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2.2.0 |
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