| Champion that which you love. He who fights for nothing dies for nothing. |
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Champion is an Ascendancy class for Duelists that will be added in the Ascendancy expansion.
Skills
Previews show its notable passive skills as:
Skill |
Modifiers |
Prerequisite
|
Inspirational |
- You and nearby Allies deal 30% increased Damage
- You and nearby Allies have 5% increased Movement Speed
|
|
First to Strike, Last to Fall |
- 30% increased Damage when not on Low Life
- 100% increased Armour and Evasion Rating when on Low Life
- Status Ailments are removed when you reach Low Life
|
|
Unstoppable Hero |
- 10% increased Attack Speed while you have Fortify
- 8% increased Movement Speed while you have Fortify
- 10% increased effect of Fortify on you
|
|
Fortitude |
|
Unstoppable Hero
|
Conqueror |
- 25% chance to Taunt on Hit
- 6% reduced Damage Taken if you killed a Taunted Enemy in the past 4 seconds
|
|
Worthy Foe |
- Enemies you Taunt have a 20% increased chance to be Stunned
- Enemies you Taunt take 15% increased Damage
|
Conqueror
|
Regarding the "Inspirational" skill: It does not stack with nearby party members who also have this skill.
Quote from Mark_GGG: This follows default aura behaviour, only one is active at a time on any given entity.