Beltimber Blade: Difference between revisions
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{{Item | {{Item | ||
|rarity | |rarity = Unique | ||
|name | |name = Beltimber Blade | ||
|class | |class = One Hand Swords | ||
|base_item | |class_id = One Hand Sword | ||
|explicit1 | |base_item = Eternal Sword | ||
|explicit2 | |explicit1 = LocalIncreasedPhysicalDamagePercentUnique__30 | ||
|explicit3 | |explicit2 = LocalIncreasedAttackSpeedUnique__25 | ||
|explicit4 | |explicit3 = EvasionRatingWhileMovingUnique__1 | ||
|explicit5 | |explicit4 = NumberOfProjectilesIfUsedAMovementSkillRecentlyUnique__1 | ||
|flavour_text | |explicit5 = PlayerFarShotUnique__2 | ||
|release_version | |flavour_text = By wind and wing they are carried,<br />Their fates not theirs to control,<br />Yet the fates of others dragged in their wake. | ||
|release_version = 3.1.0 | |||
}} | }} | ||
Revision as of 09:01, 8 October 2018
Lua error in Module:Item2/core at line 546: attempt to index field '?' (a nil value).
Beltimber Blade is a unique Eternal SwordEternal SwordOne Handed Sword
Physical Damage: 41-68
Critical Strike Chance: 5.00%
Attacks per Second: 1.50
Weapon Range: 1.1 metresRequires Level 66, 104 Str, 122 Dex+475 to Accuracy Rating.
Modifiers
The Far Shot mod has the same effect as the Far Shot Ascendancy passive skill. Taking the passive in addition to equipping this item will impart no additional benefit.
Drop restrictions
Beltimber Blade can only drop from The Constrictor in Tier 11 Maps and above. It cannot be chancedOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it..
Version history
Version | Changes |
---|---|
3.1.0 |
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