Bane of Legends: Difference between revisions

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{{Passive skill box|Bane of Legends}}
{{Passive skill box|Bane of Legends}}


'''Bane of Legends''' is a notable [[Ascendancy passive skill]] for the [[Slayer]] that grants the [[Onslaught]] buff when a Rare or Unique enemy is killed and causes hits with your skills to kill enemies if they reach 20% or less life after being hit, similar to [[Culling Strike]].
'''Bane of Legends''' is a notable [[Ascendancy passive skill]] for the [[Slayer]] that causes hits with your skills to kill enemies if they reach 20% or less life after being hit, similar to [[Culling Strike]]. It also grants increased [[movement speed]] when you kill any enemy and increased [[attack speed]] if you killed a rare or unique enemy.


==Version history==
==Version history==
{{VersionHistoryTable}}
{{VersionHistoryTable}}
{{VersionHistoryRow|3.7.0}}
* No longer grants Onslaught for 20 seconds when you kill a rare or unique enemy, instead granting 20% increased attack speed for 20 seconds when you kill a rare or unique enemy. Now also grants 20% increased movement speed for 20 seconds when you kill an enemy (of any rarity).
{{VersionHistoryRow|2.3.0}}
{{VersionHistoryRow|2.3.0}}
* Reworked:
* Reworked:

Revision as of 21:00, 6 June 2019

Bane of Legends
Ascendancy Notable Passive Skill
20% more Damage with Hits and Ailments against Unique Enemies
10% more Damage if you've Killed Recently
Cannot take Reflected Physical Damage [1]

Bane of Legends is a notable Ascendancy passive skill for the Slayer that causes hits with your skills to kill enemies if they reach 20% or less life after being hit, similar to Culling Strike. It also grants increased movement speed when you kill any enemy and increased attack speed if you killed a rare or unique enemy.

Version history

Version Changes
3.7.0
  • No longer grants Onslaught for 20 seconds when you kill a rare or unique enemy, instead granting 20% increased attack speed for 20 seconds when you kill a rare or unique enemy. Now also grants 20% increased movement speed for 20 seconds when you kill an enemy (of any rarity).
2.3.0
  • Reworked:
    • Old: 50% increased Damage against Rare and Unique Enemies, 20% of Overkill Damage is Leeched as Life
    • New: Gain Onslaught for 20 seconds when you kill a Rare or Unique Enemy, Kill Enemies that have 20% or lower Life when Hit by your Skills
2.2.0
  • Added to the game.