Assassin: Difference between revisions

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m (Noxious Strike changed from 20/20/20 to 30/40/50)
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m (Noxious Strike changed from 20/20/20 to 30/40/50)
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Revision as of 12:15, 27 February 2016

Assassin
Death is a banquet. It's up to the murderer to write the menu.

Aassassin is an Ascendancy class for Shadows that will be added in the Ascendancy expansion.

Overview

The Assassin is a offense-oriented class centered around critical strikes and power charges for spells and attacks. His tree also has options for damage over time and chaos damage.

Skills

Previews show its notable passive skills as:

Skill Modifiers Prerequisite
Ambush
  • 75% increased Critical Strike Multiplier against Enemies that are on Full Life
  • 100% more Critical Strike Chance against Enemies that are on Full Life
Assassinate
  • Hits deal 30% increased Damage against Enemies that are on Low Life
  • 100% more Critical Strike Chance against Enemies that are on Low Life
  • Critical Strikes have Culling Strike
Ambush
Unstable Infusion
  • 10% chance to gain a Power Charge on non-Critical Strike
Deadly Infusion
  • 15% increased Critical Strike Multiplier per Power Charge
  • +0.5% Base Critical Strike Chance per Power Charge
Unstable Infusion
Toxic Delivery
  • 30% increased Damage Over Time
  • Gain 10% of Physical Damage as Extra Chaos Damage
  • 10% reduced Damage taken from Damage Over Time
Noxious Strike
  • 30% chance to cause Bleeding on Hit with Attacks
  • 40% chance to Poison on Hit against Bleeding Enemies
  • 50% chance to Maim on Hit against Poisoned Enemies
Toxic Delivery