Armour (passive skill): Difference between revisions
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>Vinifera7 (Updated for version 1.3.0) |
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Line 5: | Line 5: | ||
| bonuses = | | bonuses = | ||
* | * | ||
** | ** 12% increased Armour | ||
* | * | ||
** | ** 14% increased Armour | ||
* | * | ||
** 15% increased Armour | ** 15% increased Armour | ||
}}</onlyinclude> | }}</onlyinclude> | ||
'''Armour''' is a [[basic passive skill]] that grants increased [[armour]] rating. | '''Armour''' is a [[basic passive skill]] that grants increased [[armour]] rating. | ||
==Version history== | |||
{{VersionHistoryTable}} | |||
{{VersionHistoryRow|1.3.0}} | |||
* The Templar, Marauder, and Duelist starting areas have been reworked significantly. | |||
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Revision as of 13:57, 9 January 2015
Armour is a basic passive skill that grants increased armour rating.
Version history
Version | Changes |
---|---|
1.3.0 |
|