Accuracy Mastery: Difference between revisions

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{{Version history table row|3.21.0|
{{Version history table row|3.21.0|
* Introduced a new [[Recovery Mastery]], which replaces the Life Mastery in the Vampirism, Infused Flesh, and Hearty passive clusters.
* Now have 6 Accuracy Mastery options:
* Introduced a new [[Stun Mastery]], which replaces the Attack Mastery in the Goliath passive cluster, the Life Mastery in the Unfaltering passive cluster, and is also found on in the new Trial of the Faith, Conjured Barrier and Perfectionist passive clusters.
* Now have 6 Life Mastery options:
** 40% increased Accuracy Rating against Unique Enemies
** 40% increased Accuracy Rating against Unique Enemies
** (New) Gain Accuracy Rating equal to your Intelligence
** (New) Gain Accuracy Rating equal to your Intelligence

Revision as of 21:27, 1 December 2023

Bonuses from the Accuracy Mastery can be allocated for one passive point after allocating a notable passive skill within an applicable cluster.

Version history

Version Changes
3.23.0
  • Passive tree mastery stats that previously granted increased accuracy against marked enemies, unique enemies, or nearby enemies now instead grant more accuracy. The previous versions were not functioning correctly and could generate incorrect accuracy values under some circumstances.
3.21.0
  • Now have 6 Accuracy Mastery options:
    • 40% increased Accuracy Rating against Unique Enemies
    • (New) Gain Accuracy Rating equal to your Intelligence
    • Dexterity's Accuracy Bonus instead grants +3 to Accuracy Rating per Dexterity
    • (New) Minion's Accuracy Rating is equal to yours
    • (New) 50% increased Accuracy Rating at Close Range
    • (New) +500 to Accuracy Rating, -2 to Accuracy per Level
  • Removed:
    • 30% increased Accuracy if you haven't Killed Recently
    • Precision has 100% increased Mana Reservation Efficiency
3.16.0
  • Introduced to the game.