Map:Channel Map (Atlas of Worlds)

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Revision as of 09:19, 17 January 2018 by >AnSq (Bot: OtherMapVersions (atlas T2-3 batch))
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This map is based on The Aqueduct zone in Act 4. Since version 3.1.0 it became a legacy variant of Channel MapChannel MapMap Level: 72
Map Tier: 5
Guild Character: Z
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
.

Map Type: Outdoors

Boss

Name Based On Attributes
The Winged Death The Hundred Foot Shadow Module Error: Too many skills found with q_where = skill.active_skill_name="Cleave". Please choose only one of the following ids:
BreachBossCleavePhysical - N/A (page)
ArakaaliCleave - N/A (page)
with much larger radius

Vendor

  • Produced by three Factory MapsFactory MapMap Level: 69
    Map Tier: 2
    Guild Character: b
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
  • Three Channel MapsChannel MapMap Level: 70
    Map Tier: 3
    Guild Character: H
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    yield one Acid Caverns MapAcid Caverns MapMap Level: 71
    Map Tier: 4
    Guild Character: e
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.

Divination cards

The following divination cards can drop in this area:

Walkthroughs

Boss Video

Map variants

ItemMap
Tier
Map
Level
Map
Series
Channel MapChannel MapMap Level: 70
Map Tier: 3
Guild Character: Z
The stone cannot stop the torrent.
It can only divert it.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
370Necropolis
Channel MapChannel MapMap Level: 76
Map Tier: 9
Guild Character: Z
The stone cannot stop the torrent.
It can only divert it.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
976Affliction
Channel MapChannel MapMap Level: 83
Map Tier: 16
Guild Character: Z
The stone cannot stop the torrent.
It can only divert it.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1683Ancestor
Channel MapChannel MapMap Level: 80
Map Tier: 13
Guild Character: Z
The stone cannot stop the torrent.
It can only divert it.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1380The Forbidden Sanctum
Channel MapChannel MapMap Level: 73
Map Tier: 6
Guild Character: Z
The stone cannot stop the torrent.
It can only divert it.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
673Archnemesis
Channel MapChannel MapMap Level: 68
Map Tier: 1
Guild Character: Z
The stone cannot stop the torrent. It can only divert it.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
168Expedition
Channel MapChannel MapMap Level: 71
Map Tier: 4
Guild Character: Z
The stone cannot stop the torrent. It can only divert it.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
471Ritual
Channel MapChannel MapMap Level: 71
Map Tier: 4
Guild Character: Z
The stone cannot stop the torrent. It can only divert it.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
471Heist
Channel MapChannel MapMap Level: 71
Map Tier: 4
Guild Character: Z
The stone cannot stop the torrent. It can only divert it.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
471Harvest
Channel MapChannel MapMap Level: 80
Map Tier: 13
Guild Character: Z
The stone cannot stop the torrent. It can only divert it.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1380Delirium
Channel MapChannel MapMap Level: 80
Map Tier: 13
Guild Character: Z
The stone cannot stop the torrent. It can only divert it.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1380Metamorph
Channel MapChannel MapMap Level: 71
Map Tier: 4
Guild Character: Z
The stone cannot stop the torrent. It can only divert it.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
471Blight
Channel MapChannel MapMap Level: 71
Map Tier: 4
Guild Character: Z
The stone cannot stop the torrent. It can only divert it.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
471Legion
Channel MapChannel MapMap Level: 70
Map Tier: 3
Guild Character: Z
The stone cannot stop the torrent. It can only divert it.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
370Synthesis
Channel MapChannel MapMap Level: 68
Map Tier: 1
Guild Character: Z
The stone cannot stop the torrent. It can only divert it.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
168Betrayal
Channel MapChannel MapMap Level: 72
Map Tier: 5
Guild Character: Z
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
572War for the Atlas
Channel MapChannel MapMap Level: 70
Map Tier: 3
Guild Character: H
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
370Atlas of Worlds
Shaped Channel MapShaped Channel MapMap Level: 75
Map Tier: 8
Guild Character: H
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
875Atlas of Worlds
Channel MapChannel MapMap Level: 69
Map Tier: 2
Guild Character: H
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
269The Awakening

Version history

Version Changes
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.