Version 1.0.0d
Version History | ||
---|---|---|
← 1.0.0c October 24, 2013 | 1.0.0d October 28, 2013 | 1.0.0e → October 30, 2013 |
Patch notes
These are the official patch notes for Version 1.0.0d released by Grinding Gear Games.[1]
- Fixed a bug where auras would need to be recast when changing areas to gain the bonuses of passive skills that affect them.
- Killing a Berserker Nemesis monster now completes the challenge item correctly.
- Fixed some passive skill tree connectivity near the Falcon Claws group.
- Fixed a bug where monster deaths from Module Error: Too many skills found with q_where = skill.active_skill_name="Puncture". Please choose only one of the following ids:
MonsterPuncture - +(112-197)% more Damage with Bleeding, Causes Bleeding (page)
MonsterPunctureAtAnimationSpeedUnique - +(112-197)% more Damage with Bleeding, Causes Bleeding (page) were not awarded as kills correctly.- Fixed a bug where the "Achievement Complete" text would sometimes persist in a faded state.
- Fixed a bug where Module Error: Too many skills found with q_where = skill.active_skill_name="Rejuvenation Totem". Please choose only one of the following ids:
RejuvenationTotemRoyale - Totem lasts 8 seconds, Summons a Totem which uses this Skill, Regenerate (6.3-53.7) Life per second (page)
RejuvenationTotem - Totem lasts 8 seconds, Supported Skills have (0-76)% increased Totem Life, Summons a Totem which uses this Skill, Regenerate (8.6-317.5) Life per second (page) didn't benefit from passive skills that improved its effect.- Monster packs around shrines are now not spawned if they are too close to an area entrance or waypoint.
- Fixed a crash related to Raise Spectre.
References
- ↑ Chris (October 28, 2013). "1.0.0d Patch Notes". Official Path of Exile Forums. Retrieved October 28, 2013.