Freezing Pulse

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Revision as of 23:35, 24 June 2012 by >UristMcDwarfy (→‎Skill Functions and Interactions)
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Sometimes a spellcaster just needs crowd control. When beset by a hostile throng, masters of ice magic frequently employ the deadly Freezing Pulse. The spell pierces easily through the thickest hide and the toughest armor, spinning and freezing in an icy whirl until it impacts a distant target. The Pulse is at peak strength when it's cast, so it has the greatest effect on enemies that are right up next to the caster. Of course, these are also the enemies presenting the most threat, and they are left frozen solid or slain outright.

An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it runs of of time and dissipates completely.

Skill Functions and Interactions

Automatic Piercing: Freezing Pulse has a 100% chance to pierce enemies, but cannot travel through terrain.

Projectile: The Faster Projectiles support and "increased projectile speed" mods will affect Freezing Pulse, causing it to dissipate farther from the caster, effectively increasing its range. Freezing Pulse modified by projectile speed will cause more damage and have a better chance to freeze at every point along its trajectory than a slower Freezing Pulse projectile would, because it has had less time to dissipate.

Multiple Projectiles: When combined with Multiple Projectile supports, Freezing Pulse projectiles can overlap, effectively creating a wave of waves, depending on how tightly the skill is focused. When hit by more than one wave at the same time, monsters take damage from every wave that passes through them.

Gem Levelling

6% Critical Chance

Level Required Level Required Intelligence Mana Cost Cold Damage
1 1 - 4 5-7
2
3 4 14 5 6-9
4 4 14 5 6-9
5
6 16 35 9 16-24
7 21 44 10 22-33
8 21 44 12 29-44
9
10 38 75 16 54-81
11
12
13
14
15
16
17
18
19
20

Gem Quality

Each percentage of quality adds +2% Projectile speed.