The Saboteur focuses on improving his traps and mines with utility bonuses rather than straight damage or critical strike increases. This class also expands on blind as an offensive and defensive mechanic.
Skills
Previews show its notable passive skills as:
Skill
Modifiers
Prerequisite
Bomb Specialist
Can have up to 1 additional Trap at a time
Can have up to 1 additional Remote Mine at a time
You gain 8% increased Damage for each Trap
You gain 4% increased Area of Effect for each Mine
Chain Reaction
20% increased Cooldown Recovery Speed for throwing Traps
10% increased Area of Effect radius for Traps
When your Traps Trigger, your nearby Traps also Trigger
Bomb Specialist
Demolitions Specialist
20% increased Mine Laying Speed if you Detonated Mines in the past 4 seconds
20% increased Mine Damage if you Detonated Mines in the past 4 seconds
30% chance when Placing Mines to Place an additional Mine