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- of damage intervals change also affected many monster varieties that used Ball Lightning, so the monster versions of the skill also had to be rebalanced...4 KB (708 words) - 23:01, 20 July 2014
- com/r/pathofexile/comments/czot6y/summoner_things_that_we_still_could_use_info_on/ez2opqm/?context=3 ru:Пылающий легион...32 KB (1,815 words) - 19:03, 29 May 2024
- to talk about his first week at Grinding Gear Games as the insider info. Insider Info So Rory is away and can’t provide you with that insider-knowledge...4 KB (679 words) - 16:27, 16 July 2014
- their infos while paused. Other players in the party can unpause the game. The amount of flask charges gained by killing a monster depends on "monster effectiveness"...20 KB (3,550 words) - 13:11, 31 May 2024
- items for special base type items coming in 0.11.0. Insider Info This week’s insider info shows a little more of the new areas of Act 3 which will appear...2 KB (357 words) - 20:31, 16 July 2014
- Cannibal chests and monster death animations. Pete can be seen here: http://i.imgur.com/pvbZtSD.jpg As an extra bit of insider info, here is a brief look...3 KB (396 words) - 16:27, 16 July 2014
- will be talking about unique monster difficulty, while Rory will be showing off some upcoming Unique art in Insider Info. - Carl Boss Difficulty The next...4 KB (638 words) - 16:28, 16 July 2014
- Devourer art was back from when the monster had quite a different concept. The art has not changed that much, but the monster is no longer a “Root Spider”. Originally...2 KB (344 words) - 16:28, 16 July 2014
- supporter, and one from GGG. Insider Info This week I get to show off some 3D work. In our current push to make monster deaths more satisfying, this is how...2 KB (234 words) - 16:27, 16 July 2014
- probably see the light of day in 1.0.3 and 1.0.4. Insider Info Here is some 3d art for an upcoming monster: http://i.imgur.com/VfkTKrf.jpg Morsexier (November...2 KB (245 words) - 16:27, 16 July 2014
- on randomness. The longest part of the process was making sure all the monster packs could scale down to level 4. We have been working on getting the 0...2 KB (266 words) - 16:30, 16 July 2014
- skills to display average damage instead of damage per second on the skill bar info. 1.0.0 Curse on Hit has been added to the game....21 KB (806 words) - 18:55, 29 May 2024
- making PVP better. We also have coming up afterwards work on auras and monster mana use. Further down the pipeline I see references to the upcoming Act...3 KB (384 words) - 19:02, 16 July 2014
- “Shaftstorm”. These uniques were removed from the game. Insider Info This week we have some more monster concept art. This is one of the earliest images of a Sea...3 KB (393 words) - 05:22, 28 July 2014
- unique items, or if you’d like a status update, and I’ll be in touch. Insider Info As he is away today, it seems like an ideal time to turn the developer spotlight...3 KB (480 words) - 19:27, 16 July 2014
- commits for 0.11.2. This patch includes Ranger tree changes, changes to monster accuracy and evasion throughout the game and a whole lot of other features...3 KB (452 words) - 19:09, 16 July 2014
- styles can take advantage of. Insider Info We have previously shown off some of the development of an upcoming monster: http://i.imgur.com/NW1SplF.jpg http://i...3 KB (488 words) - 16:28, 16 July 2014
- missed them when clearing the area. The map size was reduced, taking the monster count down from over 1000 to 650, as it was too hard to find the pursers...4 KB (662 words) - 16:28, 16 July 2014
- sized set of unique items every two weeks in ongoing content patches. Insider Info Russell Bakewell is our effects artist at Grinding Gear Games. He started...2 KB (366 words) - 03:49, 19 February 2023
- intelligence based weapon users. It also has some awesome gruesome art. Insider Info Campbell Crawford started work at Grinding Gear Games in August 2013. He...3 KB (397 words) - 16:27, 16 July 2014