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Showing below up to 50 results in range #1 to #50.
Page | removal version | implicit stat text | explicit stat text | stat text | base item | required level |
---|---|---|---|---|---|---|
Abberath's Horn (edit) | 2.3.0 | * <span class="tc -mod">(9-12)% increased Spell Damage</span> | * (20-30)% increased Fire Damage * Adds (4-6) to (8-12) Fire Damage to Spells * (40-60)% increased Global Critical Strike Chance * +10 Life Gained on Killing Ignited Enemies * 25% reduced Ignite Duration on Enemies | * <span class="tc -mod">(9-12)% increased Spell Damage</span> <span class="item-stat-separator -unique"></span> * (20-30)% increased Fire Damage * Adds (4-6) to (8-12) Fire Damage to Spells * (40-60)% increased Global Critical Strike Chance * +10 Life Gained on Killing Ignited Enemies * 25% reduced Ignite Duration on Enemies | ||
Abberath's Horn (edit) | 3.21.0 | * <span class="tc -mod">(10-14)% increased Spell Damage</span> | * (20-30)% increased Fire Damage * Adds (4-6) to (8-12) Fire Damage to Spells * (40-60)% increased Global Critical Strike Chance * +10 Life Gained on Killing Ignited Enemies * 25% reduced Ignite Duration on Enemies | * <span class="tc -mod">(10-14)% increased Spell Damage</span> <span class="item-stat-separator -unique"></span> * (20-30)% increased Fire Damage * Adds (4-6) to (8-12) Fire Damage to Spells * (40-60)% increased Global Critical Strike Chance * +10 Life Gained on Killing Ignited Enemies * 25% reduced Ignite Duration on Enemies | ||
Abyssal Sceptre (edit) | 2.3.0 | * <span class="tc -mod">15(30)% increased Elemental Damage</span>'"`UNIQ--ref-00000003-QINU`"' | * <span class="tc -mod">15(30)% increased Elemental Damage</span>'"`UNIQ--ref-00000003-QINU`"' | |||
Abyssus (edit) | 2.2.0 | * Adds 40-60 Physical Damage to Attacks * +(20-25) to all Attributes * <span class="tc -mod">+(100-150)% to Melee Critical Strike Multiplier</span> * (100-120)% increased Armour * (40-50)% increased Physical Damage taken | * Adds 40-60 Physical Damage to Attacks * +(20-25) to all Attributes * <span class="tc -mod">+(100-150)% to Melee Critical Strike Multiplier</span> * (100-120)% increased Armour * (40-50)% increased Physical Damage taken | |||
Abyssus (edit) | 3.0.0 | * Adds 40-60 Physical Damage to Attacks * +(20-25) to all Attributes * <span class="tc -mod">+(150-225)% to Melee Critical Strike Multiplier</span> * (100-120)% increased Armour * (40-50)% increased Physical Damage taken | * Adds 40-60 Physical Damage to Attacks * +(20-25) to all Attributes * <span class="tc -mod">+(150-225)% to Melee Critical Strike Multiplier</span> * (100-120)% increased Armour * (40-50)% increased Physical Damage taken | |||
Accumulator Wand (edit) | 3.23.0 | * <span class="tc -mod">Gain an Endurance, Frenzy or Power Charge every 6 seconds</span> | * <span class="tc -mod">Gain an Endurance, Frenzy or Power Charge every 6 seconds</span> | |||
Acton's Nightmare (edit) | 1.1.4 | <span class="tc -mod">Item Quantity: (?)</span><br/> <span class="tc -mod">Item Rarity: (+120%-+150%)</span><br/>Area has patches of burning ground<br/>Area is inhabited by Skeletons<br/>Restless Dead<br/>Area is a large Maze<br/>Area contains a Large Chest | <span class="tc -mod">Item Quantity: (?)</span><br/> <span class="tc -mod">Item Rarity: (+120%-+150%)</span><br/>Area has patches of burning ground<br/>Area is inhabited by Skeletons<br/>Restless Dead<br/>Area is a large Maze<br/>Area contains a Large Chest | <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Overgrown Shrine Map (Original) inventory icon.png|16x16px|link=|alt=]][[Map:Overgrown Shrine Map (Original)|Overgrown Shrine Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="h | ||
Acton's Nightmare (edit) | 2.0.0 | Item Quantity: (+80%-+100%)<br/> Item Rarity: (+220%-+250%)<br/>Area has patches of burning ground<br/>Area is inhabited by Skeletons<br/>Restless Dead<br/>Area is a large Maze<br/>Area contains a Large Chest | Item Quantity: (+80%-+100%)<br/> Item Rarity: (+220%-+250%)<br/>Area has patches of burning ground<br/>Area is inhabited by Skeletons<br/>Restless Dead<br/>Area is a large Maze<br/>Area contains a Large Chest | <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Overgrown Shrine Map (Original) inventory icon.png|16x16px|link=|alt=]][[Map:Overgrown Shrine Map (Original)|Overgrown Shrine Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="h | ||
Acton's Nightmare (edit) | 2.4.0 | Item Quantity: (+80%-+100%)<br/> Item Rarity: (+220%-+250%)<br/>Area has patches of burning ground<br/>Area is inhabited by Skeletons<br/>Restless Dead<br/>Area is a large Maze<br/>Area contains a Large Chest | Item Quantity: (+80%-+100%)<br/> Item Rarity: (+220%-+250%)<br/>Area has patches of burning ground<br/>Area is inhabited by Skeletons<br/>Restless Dead<br/>Area is a large Maze<br/>Area contains a Large Chest | <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Overgrown Shrine Map (The Awakening) inventory icon.png|16x16px|link=|alt=]][[Map:Overgrown Shrine Map (The Awakening)|Overgrown Shrine Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><spa | ||
Acton's Nightmare (edit) | 3.1.0 | Item Quantity: (+80%-+100%)<br/> Item Rarity: (+220%-+250%)<br/>Area has patches of burning ground<br/>Area is inhabited by Skeletons<br/>Restless Dead<br/>Area is a large Maze<br/>Area contains a Large Chest | Item Quantity: (+80%-+100%)<br/> Item Rarity: (+220%-+250%)<br/>Area has patches of burning ground<br/>Area is inhabited by Skeletons<br/>Restless Dead<br/>Area is a large Maze<br/>Area contains a Large Chest | <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Overgrown Shrine Map (Atlas of Worlds) inventory icon.png|16x16px|link=|alt=]][[Map:Overgrown Shrine Map (Atlas of Worlds)|Overgrown Shrine Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"> | ||
Acton's Nightmare (edit) | 3.10.0 | Item Quantity: (+80%-+100%)<br/> Item Rarity: (+220%-+250%)<br/>Area has patches of burning ground<br/>Area is inhabited by Skeletons<br/>Restless Dead<br/>Area is a large Maze<br/>Area contains a Large Chest | Item Quantity: (+80%-+100%)<br/> Item Rarity: (+220%-+250%)<br/>Area has patches of burning ground<br/>Area is inhabited by Skeletons<br/>Restless Dead<br/>Area is a large Maze<br/>Area contains a Large Chest | <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Overgrown Shrine Map (Metamorph) inventory icon.png|16x16px|link=|alt=]][[Map:Overgrown Shrine Map (Metamorph)|Overgrown Shrine Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class= | ||
Acton's Nightmare (edit) | 3.11.0 | Item Quantity: (+80%-+100%)<br/> Item Rarity: (+220%-+250%)<br/>Area has patches of burning ground<br/>Area is inhabited by Skeletons<br/>Restless Dead<br/>Area is a large Maze<br/>Area contains a Large Chest | Item Quantity: (+80%-+100%)<br/> Item Rarity: (+220%-+250%)<br/>Area has patches of burning ground<br/>Area is inhabited by Skeletons<br/>Restless Dead<br/>Area is a large Maze<br/>Area contains a Large Chest | <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Overgrown Shrine Map (Delirium) inventory icon.png|16x16px|link=|alt=]][[Map:Overgrown Shrine Map (Delirium)|Overgrown Shrine Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="h | ||
Acton's Nightmare (edit) | 3.12.0 | Item Quantity: (+80%-+100%)<br/> Item Rarity: (+220%-+250%)<br/>Area has patches of burning ground<br/>Area is inhabited by Skeletons<br/>Restless Dead<br/>Area is a large Maze<br/>Area contains a Large Chest | Item Quantity: (+80%-+100%)<br/> Item Rarity: (+220%-+250%)<br/>Area has patches of burning ground<br/>Area is inhabited by Skeletons<br/>Restless Dead<br/>Area is a large Maze<br/>Area contains a Large Chest | <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Overgrown Shrine Map (Harvest) inventory icon.png|16x16px|link=|alt=]][[Map:Overgrown Shrine Map (Harvest)|Overgrown Shrine Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="hea | ||
Acton's Nightmare (edit) | 3.13.0 | Item Quantity: (+80%-+100%)<br/> Item Rarity: (+220%-+250%)<br/>Area has patches of burning ground<br/>Area is inhabited by Skeletons<br/>Restless Dead<br/>Area is a large Maze<br/>Area contains a Large Chest | Item Quantity: (+80%-+100%)<br/> Item Rarity: (+220%-+250%)<br/>Area has patches of burning ground<br/>Area is inhabited by Skeletons<br/>Restless Dead<br/>Area is a large Maze<br/>Area contains a Large Chest | <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Overgrown Shrine Map (Heist) inventory icon.png|16x16px|link=|alt=]][[Map:Overgrown Shrine Map (Heist)|Overgrown Shrine Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header | ||
Acton's Nightmare (edit) | 3.15.0 | Item Quantity: (+80%-+100%)<br/> Item Rarity: (+220%-+250%)<br/>Area has patches of burning ground<br/>Area is inhabited by Skeletons<br/>Restless Dead<br/>Area is a large Maze<br/>Area contains a Large Chest | Item Quantity: (+80%-+100%)<br/> Item Rarity: (+220%-+250%)<br/>Area has patches of burning ground<br/>Area is inhabited by Skeletons<br/>Restless Dead<br/>Area is a large Maze<br/>Area contains a Large Chest | <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Overgrown Shrine Map (Ritual) inventory icon.png|16x16px|link=|alt=]][[Map:Overgrown Shrine Map (Ritual)|Overgrown Shrine Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="heade | ||
Acton's Nightmare (edit) | 3.16.0 | Item Quantity: (+80%-+100%)<br/> Item Rarity: (+220%-+250%)<br/>Area has patches of burning ground<br/>Area is inhabited by Skeletons<br/>Restless Dead<br/>Area is a large Maze<br/>Area contains a Large Chest | Item Quantity: (+80%-+100%)<br/> Item Rarity: (+220%-+250%)<br/>Area has patches of burning ground<br/>Area is inhabited by Skeletons<br/>Restless Dead<br/>Area is a large Maze<br/>Area contains a Large Chest | <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Overgrown Shrine Map (Expedition) inventory icon.png|16x16px|link=|alt=]][[Map:Overgrown Shrine Map (Expedition)|Overgrown Shrine Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span clas | ||
Acton's Nightmare (edit) | 3.17.0 | Item Quantity: (+80%-+100%)<br/> Item Rarity: (+220%-+250%)<br/>Area has patches of burning ground<br/>Area is inhabited by Skeletons<br/>Restless Dead<br/>Area is a large Maze<br/>Area contains a Large Chest | Item Quantity: (+80%-+100%)<br/> Item Rarity: (+220%-+250%)<br/>Area has patches of burning ground<br/>Area is inhabited by Skeletons<br/>Restless Dead<br/>Area is a large Maze<br/>Area contains a Large Chest | <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Overgrown Shrine Map (Scourge) inventory icon.png|16x16px|link=|alt=]][[Map:Overgrown Shrine Map (Scourge)|Overgrown Shrine Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="hea | ||
Acton's Nightmare (edit) | 3.5.0 | Item Quantity: (+80%-+100%)<br/> Item Rarity: (+220%-+250%)<br/>Area has patches of burning ground<br/>Area is inhabited by Skeletons<br/>Restless Dead<br/>Area is a large Maze<br/>Area contains a Large Chest | Item Quantity: (+80%-+100%)<br/> Item Rarity: (+220%-+250%)<br/>Area has patches of burning ground<br/>Area is inhabited by Skeletons<br/>Restless Dead<br/>Area is a large Maze<br/>Area contains a Large Chest | <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Overgrown Shrine Map (War for the Atlas) inventory icon.png|16x16px|link=|alt=]][[Map:Overgrown Shrine Map (War for the Atlas)|Overgrown Shrine Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -norm | ||
Acton's Nightmare (edit) | 3.6.0 | Item Quantity: (+80%-+100%)<br/> Item Rarity: (+220%-+250%)<br/>Area has patches of burning ground<br/>Area is inhabited by Skeletons<br/>Restless Dead<br/>Area is a large Maze<br/>Area contains a Large Chest | Item Quantity: (+80%-+100%)<br/> Item Rarity: (+220%-+250%)<br/>Area has patches of burning ground<br/>Area is inhabited by Skeletons<br/>Restless Dead<br/>Area is a large Maze<br/>Area contains a Large Chest | <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Overgrown Shrine Map (Betrayal) inventory icon.png|16x16px|link=|alt=]][[Map:Overgrown Shrine Map (Betrayal)|Overgrown Shrine Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="h | ||
Acton's Nightmare (edit) | 3.7.0 | Item Quantity: (+80%-+100%)<br/> Item Rarity: (+220%-+250%)<br/>Area has patches of burning ground<br/>Area is inhabited by Skeletons<br/>Restless Dead<br/>Area is a large Maze<br/>Area contains a Large Chest | Item Quantity: (+80%-+100%)<br/> Item Rarity: (+220%-+250%)<br/>Area has patches of burning ground<br/>Area is inhabited by Skeletons<br/>Restless Dead<br/>Area is a large Maze<br/>Area contains a Large Chest | <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Overgrown Shrine Map (Synthesis) inventory icon.png|16x16px|link=|alt=]][[Map:Overgrown Shrine Map (Synthesis)|Overgrown Shrine Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class= | ||
Acton's Nightmare (edit) | 3.8.0 | Item Quantity: (+80%-+100%)<br/> Item Rarity: (+220%-+250%)<br/>Area has patches of burning ground<br/>Area is inhabited by Skeletons<br/>Restless Dead<br/>Area is a large Maze<br/>Area contains a Large Chest | Item Quantity: (+80%-+100%)<br/> Item Rarity: (+220%-+250%)<br/>Area has patches of burning ground<br/>Area is inhabited by Skeletons<br/>Restless Dead<br/>Area is a large Maze<br/>Area contains a Large Chest | <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Overgrown Shrine Map (Legion) inventory icon.png|16x16px|link=|alt=]][[Map:Overgrown Shrine Map (Legion)|Overgrown Shrine Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="heade | ||
Acton's Nightmare (edit) | 3.9.0 | Item Quantity: (+80%-+100%)<br/> Item Rarity: (+220%-+250%)<br/>Area has patches of burning ground<br/>Area is inhabited by Skeletons<br/>Restless Dead<br/>Area is a large Maze<br/>Area contains a Large Chest | Item Quantity: (+80%-+100%)<br/> Item Rarity: (+220%-+250%)<br/>Area has patches of burning ground<br/>Area is inhabited by Skeletons<br/>Restless Dead<br/>Area is a large Maze<br/>Area contains a Large Chest | <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Overgrown Shrine Map (Blight) inventory icon.png|16x16px|link=|alt=]][[Map:Overgrown Shrine Map (Blight)|Overgrown Shrine Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="heade | ||
Advancing Fortress (edit) | 2.6.0 | * <span class="tc -mod">Grants 21 Life per Enemy Hit</span> | * Socketed Gems are Supported by level 12 Fortify * 15% Chance to Block Attack Damage * (100-120)% increased Physical Damage * +110 to Evasion Rating * +35 to maximum Energy Shield * +(30-50) to maximum Life * Reflects (71-90) Physical Damage to Melee Attackers | * <span class="tc -mod">Grants 21 Life per Enemy Hit</span> <span class="item-stat-separator -unique"></span> * Socketed Gems are Supported by level 12 Fortify * 15% Chance to Block Attack Damage * (100-120)% increased Physical Damage * +110 to Evasion Rating * +35 to maximum Energy Shield * +(30-50) to maximum Life * Reflects (71-90) Physical Damage to Melee Attackers | ||
Aegis Aurora (edit) | 1.1.0 | * <span class="tc -mod">(80-100)% increased Armour and Energy Shield</span> * +10% to all Elemental Resistances * +5% to maximum Cold Resistance * +6% Chance to Block * <span class="tc -mod">Replenishes Energy Shield by 4% of Armour when you Block</span> * (10-20)% increased Elemental Damage with Attack Skills | * <span class="tc -mod">(80-100)% increased Armour and Energy Shield</span> * +10% to all Elemental Resistances * +5% to maximum Cold Resistance * +6% Chance to Block * <span class="tc -mod">Replenishes Energy Shield by 4% of Armour when you Block</span> * (10-20)% increased Elemental Damage with Attack Skills | |||
Aegis Aurora (edit) | 3.5.0 | * <span class="tc -mod">(80-100)% increased Armour and Energy Shield</span> * +10% to all Elemental Resistances * +5% to maximum Cold Resistance * +6% Chance to Block * Replenishes Energy Shield by 2% of Armour when you Block * (10-20)% increased Elemental Damage with Attack Skills | * <span class="tc -mod">(80-100)% increased Armour and Energy Shield</span> * +10% to all Elemental Resistances * +5% to maximum Cold Resistance * +6% Chance to Block * Replenishes Energy Shield by 2% of Armour when you Block * (10-20)% increased Elemental Damage with Attack Skills | |||
Agnerod East (edit) | 2.6.0 | * <span class="tc -mod">+12% Chance to Block Attack Damage while wielding a Staff</span> | * 40% increased Strength Requirement * +(80-120) to Intelligence * (30-50)% increased Lightning Damage * <span class="tc -mod">+1 to Level of all Lightning Spell Skill Gems</span> * Damage Penetrates 20% Lightning Resistance * 100% increased Duration of Lightning Ailments | * <span class="tc -mod">+12% Chance to Block Attack Damage while wielding a Staff</span> <span class="item-stat-separator -unique"></span> * 40% increased Strength Requirement * +(80-120) to Intelligence * (30-50)% increased Lightning Damage * <span class="tc -mod">+1 to Level of all Lightning Spell Skill Gems</span> * Damage Penetrates 20% Lightning Resistance * 100% increased Duration of Lightning Ailments | ||
Agnerod North (edit) | 2.6.0 | * <span class="tc -mod">+12% Chance to Block Attack Damage while wielding a Staff</span> | * 40% increased Strength Requirement * +(80-120) to Intelligence * (30-50)% increased Lightning Damage * <span class="tc -mod">+1 to Level of all Lightning Spell Skill Gems</span> * 15% chance to Shock * Damage Penetrates 20% Lightning Resistance | * <span class="tc -mod">+12% Chance to Block Attack Damage while wielding a Staff</span> <span class="item-stat-separator -unique"></span> * 40% increased Strength Requirement * +(80-120) to Intelligence * (30-50)% increased Lightning Damage * <span class="tc -mod">+1 to Level of all Lightning Spell Skill Gems</span> * 15% chance to Shock * Damage Penetrates 20% Lightning Resistance | ||
Agnerod South (edit) | 2.6.0 | * <span class="tc -mod">+12% Chance to Block Attack Damage while wielding a Staff</span> | * 40% increased Strength Requirement * +(80-120) to Intelligence * (30-50)% increased Lightning Damage * <span class="tc -mod">+1 to Level of all Lightning Spell Skill Gems</span> * +5% to maximum Lightning Resistance * Damage Penetrates 20% Lightning Resistance | * <span class="tc -mod">+12% Chance to Block Attack Damage while wielding a Staff</span> <span class="item-stat-separator -unique"></span> * 40% increased Strength Requirement * +(80-120) to Intelligence * (30-50)% increased Lightning Damage * <span class="tc -mod">+1 to Level of all Lightning Spell Skill Gems</span> * +5% to maximum Lightning Resistance * Damage Penetrates 20% Lightning Resistance | ||
Agnerod West (edit) | 2.6.0 | * <span class="tc -mod">+12% Chance to Block Attack Damage while wielding a Staff</span> | * 40% increased Strength Requirement * +(80-120) to Intelligence * (30-50)% increased Lightning Damage * Adds (5-15) to (100-140) Lightning Damage to Spells * <span class="tc -mod">+1 to Level of all Lightning Spell Skill Gems</span> * Damage Penetrates 20% Lightning Resistance | * <span class="tc -mod">+12% Chance to Block Attack Damage while wielding a Staff</span> <span class="item-stat-separator -unique"></span> * 40% increased Strength Requirement * +(80-120) to Intelligence * (30-50)% increased Lightning Damage * Adds (5-15) to (100-140) Lightning Damage to Spells * <span class="tc -mod">+1 to Level of all Lightning Spell Skill Gems</span> * Damage Penetrates 20% Lightning Resistance | ||
Ahn's Heritage (edit) | 3.0.0 | * (50-100)% increased Armour * +(60-80) to maximum Life * -1 to Maximum Endurance Charges * -10% to maximum Block Chance * +6% Chance to Block * <span class="tc -mod">+3% to all maximum Resistances while you have no Endurance Charges</span> * You have Onslaught while at maximum Endurance Charges | * (50-100)% increased Armour * +(60-80) to maximum Life * -1 to Maximum Endurance Charges * -10% to maximum Block Chance * +6% Chance to Block * <span class="tc -mod">+3% to all maximum Resistances while you have no Endurance Charges</span> * You have Onslaught while at maximum Endurance Charges | |||
Ahn's Heritage (edit) | 3.10.0 | +(10-20) to maximum Life | * (50-100)% increased Armour * +(60-80) to maximum Life * -1 to Maximum Endurance Charges * -10% to maximum Chance to Block Attack Damage * +6% Chance to Block * <span class="tc -mod">+3% to all maximum Resistances while you have no Endurance Charges</span> * You have Onslaught while at maximum Endurance Charges | +(10-20) to maximum Life <span class="item-stat-separator -unique"></span> * (50-100)% increased Armour * +(60-80) to maximum Life * -1 to Maximum Endurance Charges * -10% to maximum Chance to Block Attack Damage * +6% Chance to Block * <span class="tc -mod">+3% to all maximum Resistances while you have no Endurance Charges</span> * You have Onslaught while at maximum Endurance Charges | ||
Al Dhih (edit) | 2.0.0 | * <span class="tc -mod">+8(8) Life gained for each Enemy hit by Attacks</span>'"`UNIQ--ref-00000018-QINU`"' | * <span class="tc -mod">Socketed Gems have 10% chance to cause Enemies to Flee on Hit</span> * <span class="tc -mod">(60-80)% increased Physical Damage</span> * 3% of Physical Attack Damage Leeched as Life'"`UNIQ--ref-00000017-QINU`"' * <span class="tc -mod">10% reduced Enemy Stun Threshold with this Weapon</span> | * <span class="tc -mod">+8(8) Life gained for each Enemy hit by Attacks</span>'"`UNIQ--ref-00000018-QINU`"' <span class="item-stat-separator -unique"></span> * <span class="tc -mod">Socketed Gems have 10% chance to cause Enemies to Flee on Hit</span> * <span class="tc -mod">(60-80)% increased Physical Damage</span> * 3% of Physical Attack Damage Leeched as Life'"`UNIQ--ref-00000017-QINU`"' * <span class="tc -mod">10% reduced Enemy Stun Threshold with this Weapon</span> | ||
Al Dhih (edit) | 2.6.0 | * <span class="tc -mod">2% of Physical Attack Damage Leeched as Life</span> | * <span class="tc -mod">Socketed Gems have 10% chance to cause Enemies to Flee on Hit</span> * (100-120)% increased Physical Damage * 3% of Physical Attack Damage Leeched as Life * <span class="tc -mod">10% reduced Enemy Stun Threshold with this Weapon</span> | * <span class="tc -mod">2% of Physical Attack Damage Leeched as Life</span> <span class="item-stat-separator -unique"></span> * <span class="tc -mod">Socketed Gems have 10% chance to cause Enemies to Flee on Hit</span> * (100-120)% increased Physical Damage * 3% of Physical Attack Damage Leeched as Life * <span class="tc -mod">10% reduced Enemy Stun Threshold with this Weapon</span> | ||
Al Dhih (edit) | 3.0.0 | * +19 Life gained for each Enemy hit by Attacks | * <span class="tc -mod">Socketed Gems have 10% chance to cause Enemies to Flee on Hit</span> * (100-120)% increased Physical Damage * 3% of Physical Attack Damage Leeched as Life * <span class="tc -mod">10% reduced Enemy Stun Threshold with this Weapon</span> | * +19 Life gained for each Enemy hit by Attacks <span class="item-stat-separator -unique"></span> * <span class="tc -mod">Socketed Gems have 10% chance to cause Enemies to Flee on Hit</span> * (100-120)% increased Physical Damage * 3% of Physical Attack Damage Leeched as Life * <span class="tc -mod">10% reduced Enemy Stun Threshold with this Weapon</span> | ||
Al Dhih (edit) | 3.11.0 | * +19 Life gained for each Enemy hit by Attacks | * <span class="tc -mod">Trigger Level 1 Intimidating Cry on Hit</span>'"`UNIQ--ref-00000015-QINU`"' * (100-120)% increased Physical Damage * 3% of Physical Attack Damage Leeched as Life * <span class="tc -mod">50% increased Warcry Buff Effect</span> * Warcry Skills' Cooldown Time is 4 seconds | * +19 Life gained for each Enemy hit by Attacks <span class="item-stat-separator -unique"></span> * <span class="tc -mod">Trigger Level 1 Intimidating Cry on Hit</span>'"`UNIQ--ref-00000015-QINU`"' * (100-120)% increased Physical Damage * 3% of Physical Attack Damage Leeched as Life * <span class="tc -mod">50% increased Warcry Buff Effect</span> * Warcry Skills' Cooldown Time is 4 seconds | ||
Al Dhih (edit) | 3.7.0 | * +19 Life gained for each Enemy hit by Attacks | * <span class="tc -mod">Socketed Gems have 10% chance to cause Enemies to Flee on Hit</span> * <span class="tc -mod">Trigger Level 1 Intimidating Cry on Hit</span>'"`UNIQ--ref-00000016-QINU`"' * (100-120)% increased Physical Damage * 3% of Physical Attack Damage Leeched as Life * <span class="tc -mod">10% reduced Enemy Stun Threshold with this Weapon</span> | * +19 Life gained for each Enemy hit by Attacks <span class="item-stat-separator -unique"></span> * <span class="tc -mod">Socketed Gems have 10% chance to cause Enemies to Flee on Hit</span> * <span class="tc -mod">Trigger Level 1 Intimidating Cry on Hit</span>'"`UNIQ--ref-00000016-QINU`"' * (100-120)% increased Physical Damage * 3% of Physical Attack Damage Leeched as Life * <span class="tc -mod">10% reduced Enemy Stun Threshold with this Weapon</span> | ||
Alberon's Warpath (edit) | 3.19.0 | *(15-18)% increased Strength *Adds 1 to 80 Chaos Damage to Attacks *+(180-220) to Armour *<span class="tc -mod">+(9-12)% to Chaos Resistance</span> *<span class="tc -mod">20% increased Movement Speed</span> *<span class="tc -mod">+1 to maximum number of Skeletons</span> | *(15-18)% increased Strength *Adds 1 to 80 Chaos Damage to Attacks *+(180-220) to Armour *<span class="tc -mod">+(9-12)% to Chaos Resistance</span> *<span class="tc -mod">20% increased Movement Speed</span> *<span class="tc -mod">+1 to maximum number of Skeletons</span> | |||
Alder Spiked Shield (edit) | 3.0.0 | <span class="tc -mod">Reflects (121 to 150) Physical Damage to Melee Attackers</span> | <span class="tc -mod">Reflects (121 to 150) Physical Damage to Melee Attackers</span> | |||
Alder Spiked Shield (edit) | 3.16.0 | <span class="tc -mod">+2% chance to Suppress Spell Damage</span> | <span class="tc -mod">+2% chance to Suppress Spell Damage</span> | |||
Allelopathy (edit) | 3.19.0 | * Grants Level 22 Blight Skill *<span class="tc -mod">(20-30)% increased Damage over Time</span> * (100-120)% increased Energy Shield * 10% increased Area of Effect * Blight has (20-30)% increased Hinder Duration * You cannot be Hindered | * Grants Level 22 Blight Skill *<span class="tc -mod">(20-30)% increased Damage over Time</span> * (100-120)% increased Energy Shield * 10% increased Area of Effect * Blight has (20-30)% increased Hinder Duration * You cannot be Hindered | <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Sorcerer Gloves inventory icon.png|16x16px|link=|alt=]][[Sorcerer Gloves|Sorcerer Gloves]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symbol"></spa | 69 | |
Alloyed Spiked Shield (edit) | 3.0.0 | <span class="tc -mod">Reflects (5 to 12) Physical Damage to Melee Attackers</span> | <span class="tc -mod">Reflects (5 to 12) Physical Damage to Melee Attackers</span> | |||
Allure (edit) | 3.0.0 | * 2% of Physical Attack Damage Leeched as Life | * <span class="tc -mod">(80-100)% increased Physical Damage</span> * Adds (15-20) to (30-40) Physical Damage * (8-12)% increased Attack Speed * 15% increased Movement Speed while Phasing | * 2% of Physical Attack Damage Leeched as Life <span class="item-stat-separator -unique"></span> * <span class="tc -mod">(80-100)% increased Physical Damage</span> * Adds (15-20) to (30-40) Physical Damage * (8-12)% increased Attack Speed * 15% increased Movement Speed while Phasing | ||
Altered Distant Memory (edit) | 3.10.0 | * 100% increased Experience gain * Monster Level: 80 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers | * 100% increased Experience gain * Monster Level: 80 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers | <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Siege Map (Metamorph) inventory icon.png|16x16px|link=|alt=]][[Map:Siege Map (Metamorph)|Siege Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="sym | ||
Altered Distant Memory (edit) | 3.11.0 | * 100% increased Experience gain * Monster Level: 80 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers | * 100% increased Experience gain * Monster Level: 80 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers | <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Siege Map (Delirium) inventory icon.png|16x16px|link=|alt=]][[Map:Siege Map (Delirium)|Siege Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symbo | ||
Altered Distant Memory (edit) | 3.12.0 | * 100% increased Experience gain * Monster Level: 80 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers | * 100% increased Experience gain * Monster Level: 80 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers | <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Siege Map (Harvest) inventory icon.png|16x16px|link=|alt=]][[Map:Siege Map (Harvest)|Siege Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symbol" | ||
Altered Distant Memory (edit) | 3.13.0 | * 100% increased Experience gain * Monster Level: 80 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers | * 100% increased Experience gain * Monster Level: 80 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers | <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Siege Map (Heist) inventory icon.png|16x16px|link=|alt=]][[Map:Siege Map (Heist)|Siege Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symbol"></s | ||
Altered Distant Memory (edit) | 3.15.0 | * 100% increased Experience gain * Monster Level: 80 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers | * 100% increased Experience gain * Monster Level: 80 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers | <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Siege Map (Ritual) inventory icon.png|16x16px|link=|alt=]][[Map:Siege Map (Ritual)|Siege Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symbol">< | ||
Altered Distant Memory (edit) | 3.16.0 | * 100% increased Experience gain * Monster Level: 80 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers | * 100% increased Experience gain * Monster Level: 80 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers | [[Map:Siege Map (Expedition)|Siege Map]]<br/>Map Level: 80<br/>Map Tier: ?/? | ||
Altered Distant Memory (edit) | 3.17.0 | * 100% increased Experience gain * Monster Level: 80 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers | * 100% increased Experience gain * Monster Level: 80 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers | <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Siege Map (Scourge) inventory icon.png|16x16px|link=|alt=]][[Map:Siege Map (Scourge)|Siege Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symbol" | ||
Altered Distant Memory (edit) | 3.18.0 | * 100% increased Experience gain * Monster Level: 80 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers * Corrupted | * 100% increased Experience gain * Monster Level: 80 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers * Corrupted | <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Cortex inventory icon.png|16x16px|link=|alt=]][[Map:Synthesised Map (Archnemesis)|Synthesised Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symb |
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