Talk:Damage conversion

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Revision as of 22:37, 2 December 2015 by >Illviljan ("Taken as" are not considered damage conversion)
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This talk page is for discussing the article Damage conversion.

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Projectile damage

I'd like to see a discussion/example for increased projectile damage interaction with converted damage on projectiles, like burning arrow, ice shot, lightning arrow. The essential thing to clarify is, whether a 10% projectile damage node applies twice -- once for the original physical projectile, and once for the converted damage -- or just once to the original physical projectile.Irfy (talk) 11:26, 5 January 2015 (UTC)

There is nothing in the game that converts any type of damage to or from projectile damage, so I'm not sure how projectile damage is even relevant. Perhaps you could clarify the issue so that I can try to understand what you mean. —Vini (t|c) 12:36, 5 January 2015 (UTC)

"Taken as" modifiers

"Taken as" modifiers such as Module Error: More than one result found for item using search term "item_name = Lightning Coil". Try using the page parameter instead are not considered Damage conversion, basically because it does not "remember" the original damage taken. Does it still belong on this page? https://www.pathofexile.com/forum/view-thread/528343#p4739895 --Illviljan (talk) 22:37, 2 December 2015 (UTC)