Modifier:LocalIncreasedPhysicalDamagePercentUnique~~24: Difference between revisions

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{{Mod
{{Mod
|id                              = LocalIncreasedPhysicalDamagePercentUnique__24
|id                              = LocalIncreasedPhysicalDamagePercentUnique__24
|name                            =
|mod_group                      = LocalPhysicalDamagePercent
|mod_group                      = LocalPhysicalDamagePercent
|domain                          = 1
|domain                          = 1
|generation_type                = 3
|generation_type                = 3
|required_level                  = 1
|required_level                  = 1
|tier_text                      =
|mod_type                        = LocalPhysicalDamagePercent
|mod_type                        = LocalPhysicalDamagePercent
|stat_text                      = (280-320)% increased [[Physical Damage]]
|stat_text                      = (280-320)% increased [[Physical Damage]]

Revision as of 19:11, 27 January 2019

Mod IDLocalIncreasedPhysicalDamagePercentUnique__24
Name
Groups
Mod typeLocalPhysicalDamagePercent
Mod domainItem (1)
Generation typeIntrinsic (3)
Req. level1
Effect(280-320)% increased Physical Damage
Granted buff ID
Granted buff value
Granted skill
Tagsattack, physical, has_attack_mod
Tier Text
Stats
#Stat IDMinimumMaximum
1local_physical_damage_+%280320
Spawn weights
#TagWeight
Generation weights
#TagWeight
Modifier sell price
#Item
5Alteration Shard
The correct title of this page is LocalIncreasedPhysicalDamagePercentUnique__24. It appears incorrectly here due to technical restrictions.


LocalIncreasedPhysicalDamagePercentUnique__24 is the internal ID of an unnamed modifier.

Items

This modifier is used by the following items.

Item
Uul-Netol's EmbraceUul-Netol's Embrace
Vaal Axe
Two Handed Axe
Physical Damage: (395.2-436.8) to (661.2-730.8)
Critical Strike Chance: 5.00%
Attacks per Second: (0.80-0.86)
Weapon Range: 1.3 metres
Requires Level 64, 158 Str, 76 Dex25% chance to Maim on HitTrigger Level 20 Bone Nova when you Hit a Bleeding Enemy
(280-320)% increased Physical Damage
(30-25)% reduced Attack Speed
25% chance to cause Bleeding on Hit
At last she holds us,
and so we turn to dust.