Modifier:JunMasterFireDamageAndChanceToIgnite2h3: Difference between revisions

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>BotK2
(PyPoE/ExporterBot/1.0.0a0: Mod updater)
>BotK2
(PyPoE/ExporterBot/1.0.0a0: Mod updater)
Line 18: Line 18:
|spawn_weight1_value            = 0
|spawn_weight1_value            = 0
|spawn_weight2_tag              = staff
|spawn_weight2_tag              = staff
|spawn_weight2_value            = 1000
|spawn_weight2_value            = 0
|spawn_weight3_tag              = weapon
|spawn_weight3_tag              = weapon
|spawn_weight3_value            = 100
|spawn_weight3_value            = 0
|spawn_weight4_tag              = default
|spawn_weight4_tag              = default
|spawn_weight4_value            = 0
|spawn_weight4_value            = 0
|tags                            = fire
|tags                            = fire
}}
}}

Revision as of 19:57, 8 March 2019

Mod IDJunMasterFireDamageAndChanceToIgnite2h3
NameChosen
Groups
Mod typeFireDamageAndChanceToIgnite
Mod domainCrafted (9)
Generation typePrefix (1)
Req. level50
Effect(64-72)% increased Fire Damage
(18-20)% chance to Ignite
Granted buff ID
Granted buff value
Granted skill
Tagsfire
Tier TextRank 3
Stats
#Stat IDMinimumMaximum
1fire_damage_+%6472
2base_chance_to_ignite_%1820
Spawn weights
#TagWeight
1one_hand_weapon0
2staff0
3weapon0
4default0
Generation weights
#TagWeight
Modifier sell price
#Item

JunMasterFireDamageAndChanceToIgnite2h3 is the internal ID of modifier Chosen.