Puncture: Difference between revisions

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Revision as of 19:23, 16 June 2012

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Punctures the target, causing them to bleed. While bleeding, they take damage over time based on how much damage was dealt in the initial hit. The bleeding deals more damage while they move. Puncture works with bows, daggers, claws or one-handed swords.

Gem Levelling

Level Required Level Required Dexterity Required Intelligence Mana Cost Base Duration Bleeding Damage/s Bonus Damage/s while moving
1 10 16 - 10 5.0s 4.2% 20.8%
2 13 19 - 10 5.0s 4.4% 21.9%
3
4 19 26 18 10 5.0s 4.9% 24.6%
5
6
7
8 32 41 28 12 5.0s 6.7% 33.5%
9
10 40 50 34 12 5.0s 8.1% 40.4%
11 44 54 38
12
13
14
15
16
17
18
19
20

Gem Quality

Each percentage of quality adds +1% Duration.