Discharge: Difference between revisions
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>Aezlo (Changed table size, added gem quality, added stats column - it may need one or more in addition because i only have level 1 gems to look at) |
>Aezlo (Changed table size, added gem quality, added stats column - it may need one or more in addition because i only have level 1 gems to look at) |
(No difference)
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Revision as of 06:18, 9 June 2012
Lua error in Module:Skill at line 818: bad argument #3 to 'format' (string expected, got nil).
Blasting enemies with waves of frost and lightning isn't just a talent reserved for pure weavers of magic. With the Discharge skill, any combatant can channel accumulated charges into a swirling tower of seething energy. The composition of the blast varies depending on the type of charges consumed, dealing cold with Frenzy, fire from Endurance, and lightning from Power. Regardless of the charge type, surrounding foes are blown to bits.
Discharge all the character’s charges to deal elemental damage to all nearby monsters.
Gem Levelling
Level | Required Level | Required Intelligence | Mana Cost | Crit Strike Chance | Lightning Damage Per Power Charge | Fire Damage Per Endurance Charge | Cold Damage Per Frenzy Charge |
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1 | 24 | 50 | 20 | 4% | 1-28 | 10-15 | 8-13 |
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Gem Quality
Each percentage of quality adds +1% Area of Effect radius.