Crave the Slaughter: Difference between revisions

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>FrzBot
m (simple-passive-bot: updating passive)
>ThemJohns
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| ascendancyclass        = Berserker
| ascendancyclass        = Berserker
| bonuses                =
| bonuses                =
* 25% increased Attack Speed if you've been Hit Recently
* Gain 1 Rage when you Kill and Enemy
* 15% increased Movement Speed if you haven't been Hit Recently
* 10% chance to gain 1 Rage when you Hit a Rare or Unique Enemy
}}</onlyinclude>
}}</onlyinclude>


'''Crave the Slaughter''' is a notable [[Ascendancy passive skill]] for the [[Berserker]]. If the user has [[recently]] been [[hit]], this passive skill temporarily grants him increased [[attack speed]]. If the user hasn't been hit recently, it will grant [[movement speed]].
'''Crave the Slaughter''' is a notable [[Ascendancy passive skill]] for the [[Berserker]]. It grants the user [[Rage]] when killing an enemy and a chance to gain Rage when hitting a rare or unique enemy.


==Version history==
==Version history==
{{VersionHistoryTable}}
{{VersionHistoryTable}}
{{VersionHistoryRow|3.2.0}}
* Reworked. Old values listed below:
** {{c|mod|25% increased Attack Speed if you've been Hit Recently}}
** {{c|mod|15% increased Movement Speed if you haven't been Hit Recently}}
{{VersionHistoryRow|2.2.0}}
{{VersionHistoryRow|2.2.0}}
* Added to the game.
* Added to the game.
|}
|}

Revision as of 15:43, 21 February 2018

Template:Passive

Crave the Slaughter is a notable Ascendancy passive skill for the Berserker. It grants the user Rage when killing an enemy and a chance to gain Rage when hitting a rare or unique enemy.

Version history

Version Changes
3.2.0
  • Reworked. Old values listed below:
    • 25% increased Attack Speed if you've been Hit Recently
    • 15% increased Movement Speed if you haven't been Hit Recently
2.2.0
  • Added to the game.