Corpse Pact: Difference between revisions

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>L1merHS
(3.13 update)
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{{Passive skill box|Corpse Pact}}
{{Passive skill box|Corpse Pact}}


'''Corpse Pact''' is a Notable [[Ascendancy passive skill]] for the [[Necromancer]] that grants increased damage if you've consumed a corpse recently and increased [[attack speed|attack]] and [[cast speed]] per corpsed consumed recently. It also causes corpses you spawn to have increased maximum life and causes corpses you've spawned recently to [[chill]] and [[shock]] nearby enemies.
'''Corpse Pact''' is a Notable [[Ascendancy passive skill]] for the [[Necromancer]] that grants increased [[attack speed|attack]] and [[cast speed]] per corpsed consumed recently. It also causes corpses you spawn to have increased maximum life and causes corpses you've spawned recently to [[chill]] and [[shock]] nearby enemies.


Enemies are shocked for 15% increased damage taken and chilled for 10% slow.
Enemies are shocked for 15% increased damage taken and chilled for 10% slow.
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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.13.0}}
* Removed {{c|mod|30% increased Damage if you have Consumed a corpse Recently}}
{{Version history table row|3.11.0}}
{{Version history table row|3.11.0}}
* Now has an upper limit on increases to cast speed per corpse consumed recently of 200%.
* Now has an upper limit on increases to cast speed per corpse consumed recently of 200%.

Revision as of 21:43, 5 April 2021

Corpse Pact
Ascendancy Notable Passive Skill
Enemies near corpses you Spawned Recently are Chilled and Shocked
2% increased Attack and Cast Speed for each corpse Consumed Recently, up to a maximum of 200% [1]

Corpse Pact is a Notable Ascendancy passive skill for the Necromancer that grants increased attack and cast speed per corpsed consumed recently. It also causes corpses you spawn to have increased maximum life and causes corpses you've spawned recently to chill and shock nearby enemies.

Enemies are shocked for 15% increased damage taken and chilled for 10% slow.

Version history

Version Changes
3.13.0
  • Removed 30% increased Damage if you have Consumed a corpse Recently
3.11.0
  • Now has an upper limit on increases to cast speed per corpse consumed recently of 200%.
3.8.0
  • Added to the game.