Coated Weapons: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
>94Connor949-gpuser
No edit summary
>Illviljan
(Added jewel radius)
Line 4: Line 4:
|class                            = Jewel
|class                            = Jewel
|base_item                        = Viridian Jewel
|base_item                        = Viridian Jewel
|explicit1_text                   = {{c|stat|Radius:}} {{c|value|Medium (1200)}}
|explicit1_text                  = If at least 70 Dexterity is Allocated in Radius, gain 5% of Physical Damage as Extra Chaos Damage
|explicit2_text                   = If at least 70 Dexterity is Allocated in Radius, gain 5% of Physical Damage as Extra Chaos Damage
|extra_stat1_id                  = local_jewel_effect_base_radius
|extra_stat1_value                = 1200
|flavour_text                    = "The only reason I care about the sharpness of my blade is to ensure I get my poisons deep enough." <br>- Brother Ungil
|flavour_text                    = "The only reason I care about the sharpness of my blade is to ensure I get my poisons deep enough." <br>- Brother Ungil
|drop_enabled                    = False
|drop_enabled                    = False

Revision as of 23:05, 11 December 2016

Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..

Coated Weapons was a unique Viridian JewelViridian JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.. It was on the The Awakening Beta realm but never added to the core game. This jewel will not return, although its name, flavour, and general concept may be reused.[1]

References

  1. Qarl (June 8, 2015). "State of the Beta - Post #6". Official Path of Exile Forum. Retrieved May 7, 2016.