Cleave: Difference between revisions

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''Wielders of the axe and sword often find themselves beset by multiple foes. Expecting this, a trained armsman will employ the deadly Cleave. With a single practiced stroke, a Cleave sweeps sideways to inflict grievous harm to anyone standing nearby, lopping off heads and limbs with ease. As a player gains skill with Cleave, they strike harder, and hit more enemies with each swing of their blade.''
''Wielders of the axe and sword often find themselves beset by multiple foes. Expecting this, a trained armsman will employ the deadly Cleave. With a single practiced stroke, a Cleave sweeps sideways to inflict grievous harm to anyone standing nearby, lopping off heads and limbs with ease. As a player gains skill with Cleave, they strike harder, and hit more enemies with each swing of their blade.''


Deals damage with all equipped weapons to enemies in a 180 degree arc in front of the player. When dual wielding, equipment requirement applies to both weapons, and each weapon does reduced damage. As the skill levels up, damage increases. Higher quality Cleave gems attack faster. Requires an axe, sword, two-handed axe, or two-handed sword.
Deals damage with all equipped weapons to enemies in a 180 degree arc in front of the player. When [[Dual Wielding|dual wielding]], equipment requirement applies to both weapons, and each weapon does reduced damage. As the skill levels up, damage increases. Requires an axe, sword, two-handed axe, or two-handed sword.


==Gem Levelling==
==Gem Levelling==

Revision as of 22:23, 23 June 2012

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Wielders of the axe and sword often find themselves beset by multiple foes. Expecting this, a trained armsman will employ the deadly Cleave. With a single practiced stroke, a Cleave sweeps sideways to inflict grievous harm to anyone standing nearby, lopping off heads and limbs with ease. As a player gains skill with Cleave, they strike harder, and hit more enemies with each swing of their blade.

Deals damage with all equipped weapons to enemies in a 180 degree arc in front of the player. When dual wielding, equipment requirement applies to both weapons, and each weapon does reduced damage. As the skill levels up, damage increases. Requires an axe, sword, two-handed axe, or two-handed sword.

Gem Levelling

Level Required Level Required Strength Required Dexterity Mana Cost % Increased Physical Damage Experience to Level
1 1 - - 9 - 70
2 2 - - 10 3% 308
3 4 - - 10 6% 2560
4 8 - - 10 9% 8813
5 12 18 - 11 12% 22895
6 16 22 16 11 15% 68427
7 18%
8 21%
9 24%
10 38 47 33 12 27%
11 30%
12 46 56 39 12 33% 2737323
13 49 60 42 13 36% 3289072
14 39%
15 42%
16
17
18 48%
19
20

Gem Quality

Each percentage of quality adds +1% Attack speed.