Wrecking Ball: Difference between revisions
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==Version history== | ==Version history== | ||
{{ | {{Version history table header}} | ||
{{ | {{Version history table row|1.3.0}} | ||
* Physical damage increased from 15% to 20%. | * Physical damage increased from 15% to 20%. | ||
* The Templar, Marauder, and Duelist starting areas have been reworked significantly. | * The Templar, Marauder, and Duelist starting areas have been reworked significantly. | ||
* Large elemental, staff, mace, axe, sword, two-handed weapon, weapon and shield, and dual wielding wheels of passive skills have been placed on the exterior of the tree, out from the Templar, Marauder and Duelist. | * Large elemental, staff, mace, axe, sword, two-handed weapon, weapon and shield, and dual wielding wheels of passive skills have been placed on the exterior of the tree, out from the Templar, Marauder and Duelist. | ||
{{ | {{Version history table row|1.2.0}} | ||
* The area surrounding the Witch, Shadow and Ranger has been redesigned. | * The area surrounding the Witch, Shadow and Ranger has been redesigned. | ||
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Revision as of 04:12, 18 October 2020
Wrecking Ball
Notable Passive Skill
Attacks with Two Handed Melee Weapons deal 25% increased Damage with Hits and Ailments
10% increased Attack Speed with Two Handed Melee Weapons
40% increased Stun Duration with Two Handed Melee Weapons on Enemies [1]
10% increased Attack Speed with Two Handed Melee Weapons
40% increased Stun Duration with Two Handed Melee Weapons on Enemies [1]
Wrecking Ball is a notable passive skill that grants increased physical damage, stun duration and attack speed with two-handed melee weapons.
Version history
Version | Changes |
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1.3.0 |
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1.2.0 |
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