Weapon Elemental Damage: Difference between revisions
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(Updated for version 1.2.0) |
>Shadowsgleam No edit summary |
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| bonuses = | | bonuses = | ||
* 8% increased Elemental Damage with Weapons | * 8% increased Elemental Damage with Weapons | ||
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* 10% increased Elemental Damage with Weapons | |||
** | |||
}}</onlyinclude> | }}</onlyinclude> | ||
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==Version history== | ==Version history== | ||
{{VersionHistoryTable}} | {{VersionHistoryTable}} | ||
{{VersionHistoryRow|1.3.0}} | |||
* The area surrounding the Duelist, Marauder, and Templar has been redesigned. | |||
{{VersionHistoryRow|1.2.0}} | {{VersionHistoryRow|1.2.0}} | ||
* The area surrounding the Witch, Shadow and Ranger has been redesigned. | * The area surrounding the Witch, Shadow and Ranger has been redesigned. | ||
|} | |} |
Revision as of 14:17, 18 December 2014
For the support gem, see Weapon Elemental Damage.
Weapon Elemental Damage is a basic passive skill that grants increased elemental damage with weapons.
Version history
Version | Changes |
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1.3.0 |
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1.2.0 |
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