Wake of Destruction: Difference between revisions
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(version history table) |
>Chuanhsing mNo edit summary |
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| Armour = {{c|mod|(54 to 72)}} | | Armour = {{c|mod|(54 to 72)}} | ||
| EnergyShield = {{c|mod|(16 to 21)}} | | EnergyShield = {{c|mod|(16 to 21)}} | ||
| RandomMods = Adds 1–120 Lightning Damage <br> +(10 to 20) Life gained | | RandomMods = Adds 1–120 Lightning Damage <br> +(10 to 20) Life gained on Kill <br> (20 to 60)% increased Armour and Energy Shield <br> 10% Chance to Cause Monsters to Flee | ||
| FlavourText = Tempest's power given form, <br> Flee before the walking storm. | | FlavourText = Tempest's power given form, <br> Flee before the walking storm. | ||
}}</onlyinclude> | }}</onlyinclude> |
Revision as of 07:52, 11 April 2014
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..
Wake of Destruction is a unique pair of Mesh BootsMesh BootsArmour: (51-64)
Energy Shield: (11-14)Requires Level 28, 28 Str, 28 Int.
Version history
Version | Changes |
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0.9.6 |
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