Voltaxic Rift: Difference between revisions
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m (Re-formatting numerical ranges; see discussion) |
>Vinibot m (Replacing range template inclusions with plain text in preparation for handling table sorting keys in a better way) |
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| LightningDamage = (1–275 to 1–325) | | LightningDamage = (1–275 to 1–325) | ||
| CriticalStrikeChance = 5% | | CriticalStrikeChance = 5% | ||
| AttacksPerSecond = {{c|mod| | | AttacksPerSecond = {{c|mod|(1.49 to 1.55)}} | ||
| RandomMods = Adds (1–275 to 1–325) Lightning Damage <br> (10 to 15)% increased Attack Speed <br> 100% of Lightning Damage Converted to Chaos Damage <br> 10% Chance to Shock <br> Your Chaos Damage can Shock | | RandomMods = Adds (1–275 to 1–325) Lightning Damage <br> (10 to 15)% increased Attack Speed <br> 100% of Lightning Damage Converted to Chaos Damage <br> 10% Chance to Shock <br> Your Chaos Damage can Shock | ||
| FlavourText = The eldritch storm descended upon us, and bruised <br> lightning rained down. Metal withered and flesh melted <br> before its arcane power. There was no escape, no shelter. Only despair. | | FlavourText = The eldritch storm descended upon us, and bruised <br> lightning rained down. Metal withered and flesh melted <br> before its arcane power. There was no escape, no shelter. Only despair. |
Revision as of 10:54, 20 October 2013
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..
Voltaxic Rift is a unique Spine BowSpine BowBow
Physical Damage: 38-115
Critical Strike Chance: 6.50%
Attacks per Second: 1.40Requires Level 64, 212 Dex.
Notes
- Created by supporter Icestormer.
Version History
Version | Changes |
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0.11.4 |
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