Voideye: Difference between revisions

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>KLIKS
(AMB and INV only unique)
>Vinibot
m (Automated cleanup for Template:Item.)
Line 1: Line 1:
<onlyinclude>{{Item | View={{{View|}}} | Format={{{Format|}}}
<onlyinclude>{{Item | View={{{View|}}} | Format={{{Format|}}}
| Name                   = Voideye
| Name                 = Voideye
| Size                   = 1x1
| Size                 = 1x1
| Rarity                 = Unique
| Rarity               = Unique
| Type                   = Accessory
| Type                 = Accessory
| Subtype               = Ring
| Subtype             = Ring
| BaseItem               = Unset Ring
| BaseItem             = Unset Ring
| RequiredLevel         = 45
| RequiredLevel       = 45
| ImplicitMods           = {{c|mod|Has 1 Socket}}
| ImplicitMods         = {{c|mod|Has 1 Socket}}
| RandomMods             = {{c|mod|+5 to Level of Gems in this item}}
| RandomMods           = {{c|mod|+5 to Level of Gems in this item}}
| FlavourText           = The darker the eye, the more diligent the watched.
| FlavourText         = The darker the eye, the more diligent the watched.
}}</onlyinclude>
}}</onlyinclude>



Revision as of 23:39, 8 July 2014

Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..

Voideye is a unique Unset RingUnset RingRequires Level 5Has 1 Socket.

Version history

Version Changes
1.1.0
  • Introduced to the game.