Version 0.11.0: Difference between revisions
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These are the official patch notes for Version 0.11.0 released by Grinding Gear Games.<ref>Chris (June 3, 2013). [http://www.pathofexile.com/forum/view-thread/403446 "0.11.0 Patch Notes"]. ''Official Path of Exile Forums''. Retrieved June 3, 2013.</ref> | These are the official patch notes for Version 0.11.0 released by Grinding Gear Games.<ref>Chris (June 3, 2013). [http://www.pathofexile.com/forum/view-thread/403446 "0.11.0 Patch Notes"]. ''Official Path of Exile Forums''. Retrieved June 3, 2013.</ref> | ||
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* A consequence of the item allocation changes is that if you're playing alone, the labels of valuable items that drop will appear for a few seconds even if you're not currently showing the item labels. | * A consequence of the item allocation changes is that if you're playing alone, the labels of valuable items that drop will appear for a few seconds even if you're not currently showing the item labels. | ||
* We've added some experimental code that triggers a local position resync if you are [[stun]]ned while desynced by more than around 2 metres. The goal of this change is to catch the situations where you are pinned by monsters on the server without being able to see them on the client. This is a low-impact change that should prevent some avoidable character deaths. | * We've added some experimental code that triggers a local position resync if you are [[stun]]ned while desynced by more than around 2 metres. The goal of this change is to catch the situations where you are pinned by monsters on the server without being able to see them on the client. This is a low-impact change that should prevent some avoidable character deaths. | ||
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==References== | ==References== | ||
<references /> | <references /> |