Two-Toned Boots (Fire and Cold Resistance): Difference between revisions
Jump to navigation
Jump to search
>OmegaK2 |
>AllBogs (added primordial pool to the map list) |
||
Line 24: | Line 24: | ||
Two-Toned Boots can drop in areas generated by the following [[map]]s: | Two-Toned Boots can drop in areas generated by the following [[map]]s: | ||
* {{il|page=Burial Chambers Map}} | * {{il|page=Burial Chambers Map}} | ||
* {{il|page=Canyon Map}} | |||
* {{il|page=Dungeon Map}} | * {{il|page=Dungeon Map}} | ||
* {{il|page=Mesa Map}} | * {{il|page=Mesa Map}} | ||
* {{il|page= | * {{il|page=Primordial Pool Map}} | ||
* {{il|page=Temple Map}} | * {{il|page=Temple Map}} | ||
* {{il|page=Residence Map}} | * {{il|page=Residence Map}} |
Revision as of 20:25, 9 November 2016
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..
Two-Toned Boots is one of three boots base types that share the name 'Two-Toned Boots'.
Drop restrictions
Two-Toned Boots can drop in areas generated by the following maps:
- Module Error: No results found for item using search term "page = Burial Chambers Map"
- Module Error: No results found for item using search term "page = Canyon Map"
- Module Error: No results found for item using search term "page = Dungeon Map"
- Module Error: No results found for item using search term "page = Mesa Map"
- Module Error: No results found for item using search term "page = Primordial Pool Map"
- Module Error: No results found for item using search term "page = Temple Map"
- Module Error: No results found for item using search term "page = Residence Map"
Other variants of Two-Toned Boots
Lua error: not enough memory.
Version history
Version | Changes |
---|---|
2.4.0 |
|