Trickery: Difference between revisions
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m (Vinifera7 moved page Mental Acuity to Trickery: Renamed in version 1.2.0) |
>Vinifera7 (Updated for version 1.2.0) |
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<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}} | <onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}} | ||
| name = | | name = Trickery | ||
| type = Notable | | type = Notable | ||
| bonuses = | | bonuses = | ||
* 20% increased | * 20% increased Elemental Damage | ||
* +20 to Intelligence | * +20 to Intelligence | ||
* | * 20% increased Critical Strike Chance | ||
}}</onlyinclude> | }}</onlyinclude> | ||
''' | '''Trickery''' is a [[notable passive skill]] that grants increased [[elemental damage]] and [[critical strike]] chance, and additional [[intelligence]]. | ||
==Version history== | |||
{{VersionHistoryTable}} | |||
{{VersionHistoryRow|1.2.0}} | |||
* Mental Acuity renamed to Trickery. Gives elemental Damage instead of mana regeneration. | |||
* The Witch and Shadow passive tree starting area has been redesigned. Many values have been adjusted. | |||
|} |
Revision as of 12:28, 24 August 2014
Trickery is a notable passive skill that grants increased elemental damage and critical strike chance, and additional intelligence.
Version history
Version | Changes |
---|---|
1.2.0 |
|