Blood of Summer: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
>KLIKS
mNo edit summary
>Eleziel
(No longer has area damage)
Line 11: Line 11:
| AttacksPerSecond    = 1.45
| AttacksPerSecond    = 1.45
| ImplicitMods        = 18% increased Accuracy Rating
| ImplicitMods        = 18% increased Accuracy Rating
| RandomMods          = Adds 2&ndash;6 Physical Damage <br> 2% increased Movement Speed per Frenzy Charge <br> +1 maximum Frenzy Charge <br> 20% increased Radius of Area Skills <br> 20% increased Area Damage <br> 33% Chance to gain a Frenzy Charge on Kill
| RandomMods          = Adds 2&ndash;6 Physical Damage <br> 2% increased Movement Speed per Frenzy Charge <br> +1 maximum Frenzy Charge <br> 20% increased Radius of Area Skills <br> 33% Chance to gain a Frenzy Charge on Kill
| FlavourText          = Into darkness, horror, madness... <br> So goes the descent.
| FlavourText          = Into darkness, horror, madness... <br> So goes the descent.
}}</onlyinclude>
}}</onlyinclude>

Revision as of 00:37, 28 September 2015

Blood of Summer
Rusted Sword
One Handed Sword
Physical Damage: 6–14
Critical Strike Chance: 5%
Attacks per Second: 1.45
18% increased Accuracy RatingAdds 2–6 Physical Damage
2% increased Movement Speed per Frenzy Charge
+1 maximum Frenzy Charge
20% increased Radius of Area Skills
33% Chance to gain a Frenzy Charge on Kill
Into darkness, horror, madness...
So goes the descent.

Blood of Summer is a unique Rusted SwordRusted SwordOne Handed Sword
Physical Damage: 4-9
Critical Strike Chance: 5.00%
Attacks per Second: 1.55
Weapon Range: 1.1 metres
40% increased Global Accuracy Rating
only obtainable in the Descent: Champions race league.

Blood of Summer always comes with three linked, white sockets.

Version history

Version Changes
2.0.0
  • Mod changes.
1.1.4
  • Introduced to the game.