Tempest: Difference between revisions
>OmegaK2 |
>OmegaK2 (→List of Tempests: removed the colour_text stuff. Different tempests share the same base colours) |
||
Line 10: | Line 10: | ||
! Buff Text | ! Buff Text | ||
! Colour | ! Colour | ||
! Effect | ! Effect | ||
! Difficulty | ! Difficulty | ||
Line 17: | Line 16: | ||
|buff_text=You always deal Critical Strikes. | |buff_text=You always deal Critical Strikes. | ||
|colour=White | |colour=White | ||
|effect=<ul> | |effect=<ul> | ||
<li> All hits are Critical Strikes</li> | <li> All hits are Critical Strikes</li> | ||
Line 28: | Line 26: | ||
|buff_text=You always deal Critical Strikes. | |buff_text=You always deal Critical Strikes. | ||
|colour=White | |colour=White | ||
|effect=<ul> | |effect=<ul> | ||
<li> All hits are Critical Strikes</li> | <li> All hits are Critical Strikes</li> | ||
Line 39: | Line 36: | ||
|buff_text=You always deal Critical Strikes. | |buff_text=You always deal Critical Strikes. | ||
|colour=White | |colour=White | ||
|effect=<ul> | |effect=<ul> | ||
<li> All hits are Critical Strikes</li> | <li> All hits are Critical Strikes</li> | ||
Line 51: | Line 47: | ||
|buff_text=You are regenerating Life and Mana. | |buff_text=You are regenerating Life and Mana. | ||
|colour=Pink | |colour=Pink | ||
|effect=<ul> | |effect=<ul> | ||
<li> 10.0% of Mana Regenerated per second</li> | <li> 10.0% of Mana Regenerated per second</li> | ||
Line 63: | Line 58: | ||
|buff_text=Your skills are repeated. | |buff_text=Your skills are repeated. | ||
|colour=Blue | |colour=Blue | ||
|effect=<ul> | |effect=<ul> | ||
<li> echoing_shrine_cast_speed_+%_final 50</li> | <li> echoing_shrine_cast_speed_+%_final 50</li> | ||
Line 76: | Line 70: | ||
|buff_text=You cannot be Damaged. | |buff_text=You cannot be Damaged. | ||
|colour=Yellow | |colour=Yellow | ||
|effect=<ul> | |effect=<ul> | ||
<li> Cannot be Damaged</li> | <li> Cannot be Damaged</li> | ||
Line 87: | Line 80: | ||
|buff_text=You have increased Item Rarity and Quantity. | |buff_text=You have increased Item Rarity and Quantity. | ||
|colour=Yellow | |colour=Yellow | ||
|effect=<ul> | |effect=<ul> | ||
<li> monster_dropped_item_rarity_+% 600</li> | <li> monster_dropped_item_rarity_+% 600</li> | ||
Line 101: | Line 93: | ||
|buff_text=You have increased Item Rarity and Quantity. | |buff_text=You have increased Item Rarity and Quantity. | ||
|colour=Yellow | |colour=Yellow | ||
|effect=<ul> | |effect=<ul> | ||
<li> monster_dropped_item_rarity_+% 1200</li> | <li> monster_dropped_item_rarity_+% 1200</li> | ||
Line 115: | Line 106: | ||
|buff_text=Your Life and Size are increased, and you take reduced Damage. | |buff_text=Your Life and Size are increased, and you take reduced Damage. | ||
|colour=Red | |colour=Red | ||
|effect=<ul> | |effect=<ul> | ||
<li> 30% increased Character Size</li> | <li> 30% increased Character Size</li> | ||
Line 129: | Line 119: | ||
|buff_text=Your Life and Size are increased, and you take reduced Damage. | |buff_text=Your Life and Size are increased, and you take reduced Damage. | ||
|colour=Red | |colour=Red | ||
|effect=<ul> | |effect=<ul> | ||
<li> 30% increased Character Size</li> | <li> 30% increased Character Size</li> | ||
Line 143: | Line 132: | ||
|buff_text=Your Life and Size are reduced, and you take increased Damage. | |buff_text=Your Life and Size are reduced, and you take increased Damage. | ||
|colour=Green | |colour=Green | ||
|effect=<ul> | |effect=<ul> | ||
<li> 30% reduced Character Size</li> | <li> 30% reduced Character Size</li> | ||
Line 156: | Line 144: | ||
|buff_text=Your Life and Size are reduced, and you take increased Damage. | |buff_text=Your Life and Size are reduced, and you take increased Damage. | ||
|colour=Green | |colour=Green | ||
|effect=<ul> | |effect=<ul> | ||
<li> 30% reduced Character Size</li> | <li> 30% reduced Character Size</li> | ||
Line 169: | Line 156: | ||
|buff_text=A portion of your Physical Damage is gained as Fire Damage, you always Ignite, and you deal increased Fire Damage. | |buff_text=A portion of your Physical Damage is gained as Fire Damage, you always Ignite, and you deal increased Fire Damage. | ||
|colour=Fire | |colour=Fire | ||
|effect=<ul> | |effect=<ul> | ||
<li> Gain 50% of Physical Damage as Extra Fire Damage</li> | <li> Gain 50% of Physical Damage as Extra Fire Damage</li> | ||
Line 182: | Line 168: | ||
|buff_text=A portion of your Physical Damage is gained as Fire Damage, you always Ignite, and you deal increased Fire Damage. | |buff_text=A portion of your Physical Damage is gained as Fire Damage, you always Ignite, and you deal increased Fire Damage. | ||
|colour=Fire | |colour=Fire | ||
|effect=<ul> | |effect=<ul> | ||
<li> Gain 50% of Physical Damage as Extra Fire Damage</li> | <li> Gain 50% of Physical Damage as Extra Fire Damage</li> | ||
Line 195: | Line 180: | ||
|buff_text=A portion of your Physical Damage is gained as Cold Damage, you always Freeze, and you deal increased Cold Damage. | |buff_text=A portion of your Physical Damage is gained as Cold Damage, you always Freeze, and you deal increased Cold Damage. | ||
|colour=Ice | |colour=Ice | ||
|effect=<ul> | |effect=<ul> | ||
<li> Gain 50% of Physical Damage as Extra Cold Damage</li> | <li> Gain 50% of Physical Damage as Extra Cold Damage</li> | ||
Line 209: | Line 193: | ||
|buff_text=A portion of your Physical Damage is gained as Cold Damage, you always Freeze, and you deal increased Cold Damage. | |buff_text=A portion of your Physical Damage is gained as Cold Damage, you always Freeze, and you deal increased Cold Damage. | ||
|colour=Ice | |colour=Ice | ||
|effect=<ul> | |effect=<ul> | ||
<li> Gain 50% of Physical Damage as Extra Cold Damage</li> | <li> Gain 50% of Physical Damage as Extra Cold Damage</li> | ||
Line 223: | Line 206: | ||
|buff_text=Frozen solid | |buff_text=Frozen solid | ||
|colour=Ice | |colour=Ice | ||
|effect=Staying inside the detonation will [[freeze]] you for a few seconds. Also destroys monster corpses accordringly | |effect=Staying inside the detonation will [[freeze]] you for a few seconds. Also destroys monster corpses accordringly | ||
|difficulty= | |difficulty= | ||
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|buff_text=A portion of your Physical Damage is gained as Lightning Damage, you always Shock, and you deal increased Lightning Damage. | |buff_text=A portion of your Physical Damage is gained as Lightning Damage, you always Shock, and you deal increased Lightning Damage. | ||
|colour=Lightning | |colour=Lightning | ||
|effect=<ul> | |effect=<ul> | ||
<li> Gain 50% of Physical Damage as Extra Lightning Damage</li> | <li> Gain 50% of Physical Damage as Extra Lightning Damage</li> | ||
Line 245: | Line 226: | ||
|buff_text=A portion of your Physical Damage is gained as Lightning Damage, you always Shock, and you deal increased Lightning Damage. | |buff_text=A portion of your Physical Damage is gained as Lightning Damage, you always Shock, and you deal increased Lightning Damage. | ||
|colour=Lightning | |colour=Lightning | ||
|effect=<ul> | |effect=<ul> | ||
<li> Gain 50% of Physical Damage as Extra Lightning Damage</li> | <li> Gain 50% of Physical Damage as Extra Lightning Damage</li> | ||
Line 258: | Line 238: | ||
|buff_text=Grants Dodge chance | |buff_text=Grants Dodge chance | ||
|colour=Green | |colour=Green | ||
|effect=<ul> | |effect=<ul> | ||
<li> 25% chance to Dodge Attacks</li> | <li> 25% chance to Dodge Attacks</li> | ||
Line 270: | Line 249: | ||
|buff_text=Grants Energy Shield and prevents Energy Shield Recharge from being delayed by Damage | |buff_text=Grants Energy Shield and prevents Energy Shield Recharge from being delayed by Damage | ||
|colour=Blue | |colour=Blue | ||
|effect=<ul> | |effect=<ul> | ||
<li> 1000 to maximum Energy Shield</li> | <li> 1000 to maximum Energy Shield</li> | ||
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|buff_text=Grants increased Cast, Attack and Movement Speeds. | |buff_text=Grants increased Cast, Attack and Movement Speeds. | ||
|colour=Yellow | |colour=Yellow | ||
|effect=<ul> | |effect=<ul> | ||
<li> 30% increased Attack Speed</li> | <li> 30% increased Attack Speed</li> | ||
Line 295: | Line 272: | ||
|buff_text=Taking Elemental Damage instead heals you | |buff_text=Taking Elemental Damage instead heals you | ||
|colour=Red | |colour=Red | ||
|effect=<ul> | |effect=<ul> | ||
<li> Taking Elemental Damage instead heals you</li> | <li> Taking Elemental Damage instead heals you</li> | ||
Line 306: | Line 282: | ||
|buff_text=Smoke shrouds you. | |buff_text=Smoke shrouds you. | ||
|colour=Green | |colour=Green | ||
|effect=<ul> | |effect=<ul> | ||
</ul> | </ul> | ||
Line 316: | Line 291: | ||
|buff_text=Your movement is not blocked by enemies. You have an a chance to Dodge Attacks and Spells. | |buff_text=Your movement is not blocked by enemies. You have an a chance to Dodge Attacks and Spells. | ||
|colour=Teal | |colour=Teal | ||
|effect=<ul> | |effect=<ul> | ||
<li> Your movement is not blocked by Enemies</li> | <li> Your movement is not blocked by Enemies</li> | ||
Line 329: | Line 303: | ||
|buff_text=Nearby corpses are devoured to heal you. | |buff_text=Nearby corpses are devoured to heal you. | ||
|colour=Red | |colour=Red | ||
|effect=<ul> | |effect=<ul> | ||
</ul> | </ul> | ||
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|buff_text=You cannot be harmed by direct damage from enemies outside the shield. | |buff_text=You cannot be harmed by direct damage from enemies outside the shield. | ||
|colour=Yellow | |colour=Yellow | ||
|effect=<ul> | |effect=<ul> | ||
<li> cannot_be_damaged_by_things_outside_radius 25</li> | <li> cannot_be_damaged_by_things_outside_radius 25</li> | ||
Line 350: | Line 322: | ||
|buff_text=You gain four additional projectiles, and you fire your projectiles in a nova. You have increased area of effect. | |buff_text=You gain four additional projectiles, and you fire your projectiles in a nova. You have increased area of effect. | ||
|colour=Teal | |colour=Teal | ||
|effect=<ul> | |effect=<ul> | ||
<li> projectiles_nova 1</li> | <li> projectiles_nova 1</li> | ||
Line 363: | Line 334: | ||
|buff_text=You gain four additional projectiles, and you fire your projectiles in a nova. You have increased area of effect. | |buff_text=You gain four additional projectiles, and you fire your projectiles in a nova. You have increased area of effect. | ||
|colour=Teal | |colour=Teal | ||
|effect=<ul> | |effect=<ul> | ||
<li> projectiles_nova 1</li> | <li> projectiles_nova 1</li> | ||
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|buff_text=Your Elemental Resistances are Zero, and your Light radius is reduced. | |buff_text=Your Elemental Resistances are Zero, and your Light radius is reduced. | ||
|colour=Blue | |colour=Blue | ||
|effect=<ul> | |effect=<ul> | ||
<li> Elemental Resistances are Zero</li> | <li> Elemental Resistances are Zero</li> | ||
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|buff_text=Your Damage is Converted to Chaos Damage. | |buff_text=Your Damage is Converted to Chaos Damage. | ||
|colour=Purple | |colour=Purple | ||
|effect=<ul> | |effect=<ul> | ||
<li> 100% of Fire Damage Converted to Chaos Damage</li> | <li> 100% of Fire Damage Converted to Chaos Damage</li> | ||
Line 402: | Line 370: | ||
|buff_text=You gain Soul Eater stacks as you kill nearby enemies | |buff_text=You gain Soul Eater stacks as you kill nearby enemies | ||
|colour=Orange | |colour=Orange | ||
|effect=<ul> | |effect=<ul> | ||
<li> grant_actor_scale_+%_to_aura_owner_on_death 1</li> | <li> grant_actor_scale_+%_to_aura_owner_on_death 1</li> | ||
Line 417: | Line 384: | ||
|buff_text= | |buff_text= | ||
|colour=Fire | |colour=Fire | ||
|effect= | |effect= | ||
|difficulty= | |difficulty= | ||
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|buff_text= | |buff_text= | ||
|colour=Fire | |colour=Fire | ||
|effect=Randomly casts a fire spell: | |effect=Randomly casts a fire spell: | ||
* Fire Storm | * Fire Storm | ||
Line 439: | Line 404: | ||
|buff_text= | |buff_text= | ||
|colour=Ice | |colour=Ice | ||
|effect=Randomly casts a cold spell: | |effect=Randomly casts a cold spell: | ||
* Ice Storm | * Ice Storm | ||
Line 452: | Line 416: | ||
|buff_text= | |buff_text= | ||
|colour=Ice | |colour=Ice | ||
|effect= | |effect= | ||
|difficulty= | |difficulty= | ||
Line 461: | Line 424: | ||
|buff_text= | |buff_text= | ||
|colour=Lightning | |colour=Lightning | ||
|effect=Randomly casts a lightning AoE spell: | |effect=Randomly casts a lightning AoE spell: | ||
* Lightning Storm | * Lightning Storm | ||
Line 474: | Line 436: | ||
|buff_text= | |buff_text= | ||
|colour=Lightning | |colour=Lightning | ||
|effect= | |effect= | ||
|difficulty= | |difficulty= | ||
Line 483: | Line 444: | ||
|buff_text= | |buff_text= | ||
|colour=Teal | |colour=Teal | ||
|effect=Randomly summons: | |effect=Randomly summons: | ||
* [[Summon Raging Spirit|Raging Spirit]]s | * [[Summon Raging Spirit|Raging Spirit]]s | ||
Line 494: | Line 454: | ||
|buff_text= | |buff_text= | ||
|colour=Teal | |colour=Teal | ||
|effect= | |effect= | ||
|difficulty= | |difficulty= | ||
Line 503: | Line 462: | ||
|buff_text= | |buff_text= | ||
|colour=White | |colour=White | ||
|effect=Randomly casts a physical spell: | |effect=Randomly casts a physical spell: | ||
* Spike Rain | * Spike Rain | ||
Line 516: | Line 474: | ||
|buff_text= | |buff_text= | ||
|colour=White | |colour=White | ||
|effect= | |effect= | ||
|difficulty= | |difficulty= | ||
Line 525: | Line 482: | ||
|buff_text= | |buff_text= | ||
|colour=Purple | |colour=Purple | ||
|effect= | |effect= | ||
|difficulty= | |difficulty= | ||
Line 534: | Line 490: | ||
|buff_text=Items you find are Corrupted. | |buff_text=Items you find are Corrupted. | ||
|colour=Red | |colour=Red | ||
|effect=<ul> | |effect=<ul> | ||
<li> monster_dropped_items_are_corrupted 1</li> | <li> monster_dropped_items_are_corrupted 1</li> | ||
Line 546: | Line 501: | ||
|buff_text=Non-Unique Items you find drop as their sell price. | |buff_text=Non-Unique Items you find drop as their sell price. | ||
|colour=Orange | |colour=Orange | ||
|effect=<ul> | |effect=<ul> | ||
<li> monster_dropped_non_unique_equipment_drops_as_sell_price 1</li> | <li> monster_dropped_non_unique_equipment_drops_as_sell_price 1</li> | ||
Line 558: | Line 512: | ||
|buff_text=Items you find have Quality. | |buff_text=Items you find have Quality. | ||
|colour=White | |colour=White | ||
|effect=<ul> | |effect=<ul> | ||
<li> monster_dropped_items_have_random_quality 1</li> | <li> monster_dropped_items_have_random_quality 1</li> | ||
Line 570: | Line 523: | ||
|buff_text=Items you find have Quality. | |buff_text=Items you find have Quality. | ||
|colour=White | |colour=White | ||
|effect=<ul> | |effect=<ul> | ||
<li> monster_dropped_items_have_random_quality 1</li> | <li> monster_dropped_items_have_random_quality 1</li> | ||
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|buff_text= | |buff_text= | ||
|colour=White | |colour=White | ||
|effect=Gain maximum (or three?) charges when standing in the explosion | |effect=Gain maximum (or three?) charges when standing in the explosion | ||
|difficulty= | |difficulty= | ||
}} | }} | ||
|} | |} |
Revision as of 21:15, 11 July 2015
Tempests are area effects that apply buffs to both players and monsters within their area. They appear in the Tempest league. They look like a small whrlwind which appears for 4 seconds then detonates applying their effect within their area. Tempests which give buffs apply it to both players and monsters within the area of effect, with a duration of 10 seconds. Mutliple tempest buffs can apply on the one player but their effects do not stack, effectively just refreshing duration. Tempests which cast damaging spells will damage both players and monsters.
Tempests are globally set for each area, and randomised hourly. Not all areas have a tempest each hour. Existing instance of an area retain old tempests.
List of Tempests
Please update and correct the list below. Duplicate entries exist because of difficulty differences. Sometimes their effect differs sightly. Only remove if you're 100% sure the effects are the same
Name | Buff Text | Colour | Effect | Difficulty |
---|---|---|---|---|
Stinging Tempest | You always deal Critical Strikes. |
White |
|
|
Stinging Tempest | You always deal Critical Strikes. |
White |
|
normal
|
Scathing Tempest | You always deal Critical Strikes. |
White |
|
|
Restorative Tempest | You are regenerating Life and Mana. |
Pink |
|
|
Echoing Tempest | Your skills are repeated. |
Blue Echoing Tempest ingame picture |
|
|
Divine Tempest | You cannot be Damaged. |
Yellow Divine Tempest ingame picture |
|
|
Shining Tempest | You have increased Item Rarity and Quantity. |
Yellow Shining Tempest ingame picture |
|
|
Radiating Tempest | You have increased Item Rarity and Quantity. |
Yellow Radiating Tempest ingame picture |
|
|
Enlarging Tempest | Your Life and Size are increased, and you take reduced Damage. |
Red |
|
|
Enlarging Tempest | Your Life and Size are increased, and you take reduced Damage. |
Red |
|
normal
|
Shrinking Tempest | Your Life and Size are reduced, and you take increased Damage. |
Green |
|
|
Shrinking Tempest | Your Life and Size are reduced, and you take increased Damage. |
Green |
|
normal
|
Seething Tempest | A portion of your Physical Damage is gained as Fire Damage, you always Ignite, and you deal increased Fire Damage. |
Fire |
|
|
Seething Tempest | A portion of your Physical Damage is gained as Fire Damage, you always Ignite, and you deal increased Fire Damage. |
Fire |
|
normal
|
Shivering Tempest | A portion of your Physical Damage is gained as Cold Damage, you always Freeze, and you deal increased Cold Damage. |
Ice |
|
|
Shivering Tempest | A portion of your Physical Damage is gained as Cold Damage, you always Freeze, and you deal increased Cold Damage. |
Ice |
|
normal
|
Freezing Tempest | Frozen solid |
Ice |
Staying inside the detonation will freeze you for a few seconds. Also destroys monster corpses accordringly |
|
Galvanizing Tempest | A portion of your Physical Damage is gained as Lightning Damage, you always Shock, and you deal increased Lightning Damage. Galvanizing Tempest buff icon |
Lightning |
|
|
Galvanizing Tempest | A portion of your Physical Damage is gained as Lightning Damage, you always Shock, and you deal increased Lightning Damage. Galvanizing Tempest buff icon |
Lightning |
|
normal
|
Vaal Grace Aura | Grants Dodge chance |
Green |
|
|
Vaal Discipline Aura | Grants Energy Shield and prevents Energy Shield Recharge from being delayed by Damage |
Blue Vaal Discipline Aura ingame picture |
|
|
Vaal Haste Aura | Grants increased Cast, Attack and Movement Speeds. |
Yellow Vaal Haste Aura ingame picture |
|
|
Gluttony of Elements | Taking Elemental Damage instead heals you |
Red |
|
|
Obscuring Tempest | Smoke shrouds you. |
Green |
| |
Ethereal Tempest | Your movement is not blocked by enemies. You have an a chance to Dodge Attacks and Spells. |
Teal |
|
|
Devouring Tempest | Nearby corpses are devoured to heal you. |
Red |
| |
Proximity Shield | You cannot be harmed by direct damage from enemies outside the shield. |
Yellow Proximity Shield ingame picture |
|
|
Sharding Tempest | You gain four additional projectiles, and you fire your projectiles in a nova. You have increased area of effect. |
Teal |
|
|
Sharding Tempest | You gain four additional projectiles, and you fire your projectiles in a nova. You have increased area of effect. |
Teal |
|
normal
|
Veiling Tempest | Your Elemental Resistances are Zero, and your Light radius is reduced. |
Blue Veiling Tempest ingame picture |
|
|
Abyssal Tempest | Your Damage is Converted to Chaos Damage. |
Purple |
|
|
Soul Eater | You gain Soul Eater stacks as you kill nearby enemies |
Orange |
|
|
environment_fireskills_storm | Fire |
| ||
Molten Tempest | Fire |
Randomly casts a fire spell:
|
| |
Glacial Tempest | Ice |
Randomly casts a cold spell:
|
| |
environment_uber_coldskills_storm | Ice |
| ||
Static Tempest | Lightning |
Randomly casts a lightning AoE spell:
|
| |
environment_uber_lightningskills_storm | Lightning |
| ||
Ghastly Tempest | Teal |
Randomly summons: |
| |
environment_uber_necromancyskills_storm | Teal |
| ||
Battering Tempest | White |
Randomly casts a physical spell:
|
| |
environment_uber_physicalskills_storm | White |
| ||
environment_curses_storm | Purple |
| ||
Corrupting Tempest | Items you find are Corrupted. |
Red |
|
|
Transmogrifying Tempest | Non-Unique Items you find drop as their sell price. |
Orange |
|
|
Refining Tempest | Items you find have Quality. |
White |
|
|
Refining Tempest | Items you find have Quality. |
White |
|
normal
|
Energising Storm | White |
Gain maximum (or three?) charges when standing in the explosion |