Tempest: Difference between revisions
>OmegaK2 (→List of Tempests: merged the existing ones into the list) |
>OmegaK2 (→List of Tempests: flavour text isn't real... people just added the zone text there (i.e. ledge text) >_>) |
||
Line 11: | Line 11: | ||
! Colour | ! Colour | ||
! Colour Description | ! Colour Description | ||
! Effect | ! Effect | ||
! Difficulty | ! Difficulty | ||
Line 18: | Line 17: | ||
|buff_text=You always deal Critical Strikes. | |buff_text=You always deal Critical Strikes. | ||
|colour=White | |colour=White | ||
|colour_text= | |colour_text= | ||
|effect=<ul> | |effect=<ul> | ||
<li> All hits are Critical Strikes</li> | <li> All hits are Critical Strikes</li> | ||
Line 30: | Line 28: | ||
|buff_text=You always deal Critical Strikes. | |buff_text=You always deal Critical Strikes. | ||
|colour=White | |colour=White | ||
|colour_text= | |colour_text= | ||
|effect=<ul> | |effect=<ul> | ||
<li> All hits are Critical Strikes</li> | <li> All hits are Critical Strikes</li> | ||
Line 42: | Line 39: | ||
|buff_text=You always deal Critical Strikes. | |buff_text=You always deal Critical Strikes. | ||
|colour=White | |colour=White | ||
|colour_text | |colour_text= | ||
|effect=<ul> | |effect=<ul> | ||
<li> All hits are Critical Strikes</li> | <li> All hits are Critical Strikes</li> | ||
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|buff_text=You are regenerating Life and Mana. | |buff_text=You are regenerating Life and Mana. | ||
|colour=Pink | |colour=Pink | ||
|colour_text= | |colour_text= | ||
|effect=<ul> | |effect=<ul> | ||
<li> 10.0% of Mana Regenerated per second</li> | <li> 10.0% of Mana Regenerated per second</li> | ||
Line 68: | Line 63: | ||
|buff_text=Your skills are repeated. | |buff_text=Your skills are repeated. | ||
|colour=Blue | |colour=Blue | ||
|colour_text | |colour_text= | ||
|effect=<ul> | |effect=<ul> | ||
<li> echoing_shrine_cast_speed_+%_final 50</li> | <li> echoing_shrine_cast_speed_+%_final 50</li> | ||
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|buff_text=You cannot be Damaged. | |buff_text=You cannot be Damaged. | ||
|colour=Yellow | |colour=Yellow | ||
|colour_text | |colour_text= | ||
|effect=<ul> | |effect=<ul> | ||
<li> Cannot be Damaged</li> | <li> Cannot be Damaged</li> | ||
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|buff_text=You have increased Item Rarity and Quantity. | |buff_text=You have increased Item Rarity and Quantity. | ||
|colour=Yellow | |colour=Yellow | ||
|colour_text | |colour_text= | ||
|effect=<ul> | |effect=<ul> | ||
<li> monster_dropped_item_rarity_+% 600</li> | <li> monster_dropped_item_rarity_+% 600</li> | ||
Line 109: | Line 101: | ||
|buff_text=You have increased Item Rarity and Quantity. | |buff_text=You have increased Item Rarity and Quantity. | ||
|colour=Yellow | |colour=Yellow | ||
|colour_text | |colour_text= | ||
|effect=<ul> | |effect=<ul> | ||
<li> monster_dropped_item_rarity_+% 1200</li> | <li> monster_dropped_item_rarity_+% 1200</li> | ||
Line 124: | Line 115: | ||
|buff_text=Your Life and Size are increased, and you take reduced Damage. | |buff_text=Your Life and Size are increased, and you take reduced Damage. | ||
|colour=Red | |colour=Red | ||
|colour_text | |colour_text= | ||
|effect=<ul> | |effect=<ul> | ||
<li> 30% increased Character Size</li> | <li> 30% increased Character Size</li> | ||
Line 139: | Line 129: | ||
|buff_text=Your Life and Size are increased, and you take reduced Damage. | |buff_text=Your Life and Size are increased, and you take reduced Damage. | ||
|colour=Red | |colour=Red | ||
|colour_text | |colour_text= | ||
|effect=<ul> | |effect=<ul> | ||
<li> 30% increased Character Size</li> | <li> 30% increased Character Size</li> | ||
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|buff_text=Your Life and Size are reduced, and you take increased Damage. | |buff_text=Your Life and Size are reduced, and you take increased Damage. | ||
|colour=Green | |colour=Green | ||
|colour_text | |colour_text= | ||
|effect=<ul> | |effect=<ul> | ||
<li> 30% reduced Character Size</li> | <li> 30% reduced Character Size</li> | ||
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|buff_text=Your Life and Size are reduced, and you take increased Damage. | |buff_text=Your Life and Size are reduced, and you take increased Damage. | ||
|colour=Green | |colour=Green | ||
|colour_text | |colour_text= | ||
|effect=<ul> | |effect=<ul> | ||
<li> 30% reduced Character Size</li> | <li> 30% reduced Character Size</li> | ||
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|buff_text=A portion of your Physical Damage is gained as Fire Damage, you always Ignite, and you deal increased Fire Damage. | |buff_text=A portion of your Physical Damage is gained as Fire Damage, you always Ignite, and you deal increased Fire Damage. | ||
|colour=Fire | |colour=Fire | ||
|colour_text= | |colour_text= | ||
|effect=<ul> | |effect=<ul> | ||
<li> Gain 50% of Physical Damage as Extra Fire Damage</li> | <li> Gain 50% of Physical Damage as Extra Fire Damage</li> | ||
Line 196: | Line 182: | ||
|buff_text=A portion of your Physical Damage is gained as Fire Damage, you always Ignite, and you deal increased Fire Damage. | |buff_text=A portion of your Physical Damage is gained as Fire Damage, you always Ignite, and you deal increased Fire Damage. | ||
|colour=Fire | |colour=Fire | ||
|colour_text | |colour_text= | ||
|effect=<ul> | |effect=<ul> | ||
<li> Gain 50% of Physical Damage as Extra Fire Damage</li> | <li> Gain 50% of Physical Damage as Extra Fire Damage</li> | ||
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|buff_text=A portion of your Physical Damage is gained as Cold Damage, you always Freeze, and you deal increased Cold Damage. | |buff_text=A portion of your Physical Damage is gained as Cold Damage, you always Freeze, and you deal increased Cold Damage. | ||
|colour=Ice | |colour=Ice | ||
|colour_text=cold aura graphic | |colour_text=cold aura graphic | ||
|effect=<ul> | |effect=<ul> | ||
<li> Gain 50% of Physical Damage as Extra Cold Damage</li> | <li> Gain 50% of Physical Damage as Extra Cold Damage</li> | ||
Line 225: | Line 209: | ||
|buff_text=A portion of your Physical Damage is gained as Cold Damage, you always Freeze, and you deal increased Cold Damage. | |buff_text=A portion of your Physical Damage is gained as Cold Damage, you always Freeze, and you deal increased Cold Damage. | ||
|colour=Ice | |colour=Ice | ||
|colour_text=cold aura graphic | |colour_text=cold aura graphic | ||
|effect=<ul> | |effect=<ul> | ||
<li> Gain 50% of Physical Damage as Extra Cold Damage</li> | <li> Gain 50% of Physical Damage as Extra Cold Damage</li> | ||
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|buff_text=Frozen solid | |buff_text=Frozen solid | ||
|colour=Ice | |colour=Ice | ||
|colour_text | |colour_text= | ||
|effect=Staying inside the detonation will [[freeze]] you for a few seconds. Also destroys monster corpses accordringly | |effect=Staying inside the detonation will [[freeze]] you for a few seconds. Also destroys monster corpses accordringly | ||
|difficulty= | |difficulty= | ||
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|buff_text=A portion of your Physical Damage is gained as Lightning Damage, you always Shock, and you deal increased Lightning Damage. | |buff_text=A portion of your Physical Damage is gained as Lightning Damage, you always Shock, and you deal increased Lightning Damage. | ||
|colour=Lightning | |colour=Lightning | ||
|colour_text | |colour_text= | ||
|effect=<ul> | |effect=<ul> | ||
<li> Gain 50% of Physical Damage as Extra Lightning Damage</li> | <li> Gain 50% of Physical Damage as Extra Lightning Damage</li> | ||
Line 264: | Line 245: | ||
|buff_text=A portion of your Physical Damage is gained as Lightning Damage, you always Shock, and you deal increased Lightning Damage. | |buff_text=A portion of your Physical Damage is gained as Lightning Damage, you always Shock, and you deal increased Lightning Damage. | ||
|colour=Lightning | |colour=Lightning | ||
|colour_text | |colour_text= | ||
|effect=<ul> | |effect=<ul> | ||
<li> Gain 50% of Physical Damage as Extra Lightning Damage</li> | <li> Gain 50% of Physical Damage as Extra Lightning Damage</li> | ||
Line 278: | Line 258: | ||
|buff_text=Grants Dodge chance | |buff_text=Grants Dodge chance | ||
|colour=Green | |colour=Green | ||
|colour_text | |colour_text= | ||
|effect=<ul> | |effect=<ul> | ||
<li> 25% chance to Dodge Attacks</li> | <li> 25% chance to Dodge Attacks</li> | ||
Line 291: | Line 270: | ||
|buff_text=Grants Energy Shield and prevents Energy Shield Recharge from being delayed by Damage | |buff_text=Grants Energy Shield and prevents Energy Shield Recharge from being delayed by Damage | ||
|colour=Blue | |colour=Blue | ||
|colour_text | |colour_text= | ||
|effect=<ul> | |effect=<ul> | ||
<li> 1000 to maximum Energy Shield</li> | <li> 1000 to maximum Energy Shield</li> | ||
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|buff_text=Grants increased Cast, Attack and Movement Speeds. | |buff_text=Grants increased Cast, Attack and Movement Speeds. | ||
|colour=Yellow | |colour=Yellow | ||
|colour_text | |colour_text= | ||
|effect=<ul> | |effect=<ul> | ||
<li> 30% increased Attack Speed</li> | <li> 30% increased Attack Speed</li> | ||
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|buff_text=Taking Elemental Damage instead heals you | |buff_text=Taking Elemental Damage instead heals you | ||
|colour=Red | |colour=Red | ||
|colour_text | |colour_text= | ||
|effect=<ul> | |effect=<ul> | ||
<li> Taking Elemental Damage instead heals you</li> | <li> Taking Elemental Damage instead heals you</li> | ||
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|buff_text=Smoke shrouds you. | |buff_text=Smoke shrouds you. | ||
|colour=Green | |colour=Green | ||
|colour_text | |colour_text= | ||
|effect=<ul> | |effect=<ul> | ||
</ul> | </ul> | ||
Line 341: | Line 316: | ||
|buff_text=Your movement is not blocked by enemies. You have an a chance to Dodge Attacks and Spells. | |buff_text=Your movement is not blocked by enemies. You have an a chance to Dodge Attacks and Spells. | ||
|colour=Teal | |colour=Teal | ||
|colour_text | |colour_text= | ||
|effect=<ul> | |effect=<ul> | ||
<li> Your movement is not blocked by Enemies</li> | <li> Your movement is not blocked by Enemies</li> | ||
Line 355: | Line 329: | ||
|buff_text=Nearby corpses are devoured to heal you. | |buff_text=Nearby corpses are devoured to heal you. | ||
|colour=Red | |colour=Red | ||
|colour_text | |colour_text= | ||
|effect=<ul> | |effect=<ul> | ||
</ul> | </ul> | ||
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|buff_text=You cannot be harmed by direct damage from enemies outside the shield. | |buff_text=You cannot be harmed by direct damage from enemies outside the shield. | ||
|colour=Yellow | |colour=Yellow | ||
|colour_text | |colour_text= | ||
|effect=<ul> | |effect=<ul> | ||
<li> cannot_be_damaged_by_things_outside_radius 25</li> | <li> cannot_be_damaged_by_things_outside_radius 25</li> | ||
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|buff_text=You gain four additional projectiles, and you fire your projectiles in a nova. You have increased area of effect. | |buff_text=You gain four additional projectiles, and you fire your projectiles in a nova. You have increased area of effect. | ||
|colour=Teal | |colour=Teal | ||
|colour_text | |colour_text= | ||
|effect=<ul> | |effect=<ul> | ||
<li> projectiles_nova 1</li> | <li> projectiles_nova 1</li> | ||
Line 392: | Line 363: | ||
|buff_text=You gain four additional projectiles, and you fire your projectiles in a nova. You have increased area of effect. | |buff_text=You gain four additional projectiles, and you fire your projectiles in a nova. You have increased area of effect. | ||
|colour=Teal | |colour=Teal | ||
|colour_text | |colour_text= | ||
|effect=<ul> | |effect=<ul> | ||
<li> projectiles_nova 1</li> | <li> projectiles_nova 1</li> | ||
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|buff_text=Your Elemental Resistances are Zero, and your Light radius is reduced. | |buff_text=Your Elemental Resistances are Zero, and your Light radius is reduced. | ||
|colour=Blue | |colour=Blue | ||
|colour_text | |colour_text= | ||
|effect=<ul> | |effect=<ul> | ||
<li> Elemental Resistances are Zero</li> | <li> Elemental Resistances are Zero</li> | ||
Line 419: | Line 388: | ||
|buff_text=Your Damage is Converted to Chaos Damage. | |buff_text=Your Damage is Converted to Chaos Damage. | ||
|colour=Purple | |colour=Purple | ||
|colour_text | |colour_text= | ||
|effect=<ul> | |effect=<ul> | ||
<li> 100% of Fire Damage Converted to Chaos Damage</li> | <li> 100% of Fire Damage Converted to Chaos Damage</li> | ||
Line 434: | Line 402: | ||
|buff_text=You gain Soul Eater stacks as you kill nearby enemies | |buff_text=You gain Soul Eater stacks as you kill nearby enemies | ||
|colour=Orange | |colour=Orange | ||
|colour_text | |colour_text= | ||
|effect=<ul> | |effect=<ul> | ||
<li> grant_actor_scale_+%_to_aura_owner_on_death 1</li> | <li> grant_actor_scale_+%_to_aura_owner_on_death 1</li> | ||
Line 450: | Line 417: | ||
|buff_text= | |buff_text= | ||
|colour=Fire | |colour=Fire | ||
|colour_text | |colour_text= | ||
|effect= | |effect= | ||
|difficulty= | |difficulty= | ||
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|buff_text= | |buff_text= | ||
|colour=Fire | |colour=Fire | ||
|colour_text | |colour_text= | ||
|effect= | |effect= | ||
|difficulty= | |difficulty= | ||
Line 470: | Line 435: | ||
|buff_text= | |buff_text= | ||
|colour=Ice | |colour=Ice | ||
|colour_text=cold aura graphic | |colour_text=cold aura graphic | ||
|effect=Randomly casts a cold spell: | |effect=Randomly casts a cold spell: | ||
* Ice Storm | * Ice Storm | ||
Line 484: | Line 448: | ||
|buff_text= | |buff_text= | ||
|colour=Ice | |colour=Ice | ||
|colour_text | |colour_text= | ||
|effect= | |effect= | ||
|difficulty= | |difficulty= | ||
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|buff_text= | |buff_text= | ||
|colour=Lightning | |colour=Lightning | ||
|colour_text=lightning aura grpahic | |colour_text=lightning aura grpahic | ||
|effect=Randomly casts a lightning AoE spell: | |effect=Randomly casts a lightning AoE spell: | ||
* Lightning Storm | * Lightning Storm | ||
Line 508: | Line 470: | ||
|buff_text= | |buff_text= | ||
|colour=Lightning | |colour=Lightning | ||
|colour_text | |colour_text= | ||
|effect= | |effect= | ||
|difficulty= | |difficulty= | ||
Line 518: | Line 479: | ||
|buff_text= | |buff_text= | ||
|colour=Teal | |colour=Teal | ||
|colour_text= | |colour_text= | ||
|effect=Randomly summons: | |effect=Randomly summons: | ||
* [[Summon Raging Spirit|Raging Spirit]]s | * [[Summon Raging Spirit|Raging Spirit]]s | ||
Line 530: | Line 490: | ||
|buff_text= | |buff_text= | ||
|colour=Teal | |colour=Teal | ||
|colour_text | |colour_text= | ||
|effect= | |effect= | ||
|difficulty= | |difficulty= | ||
Line 540: | Line 499: | ||
|buff_text= | |buff_text= | ||
|colour=White | |colour=White | ||
|colour_text | |colour_text= | ||
|effect=Randomly casts a physical spell: | |effect=Randomly casts a physical spell: | ||
* Spike Rain | * Spike Rain | ||
Line 554: | Line 512: | ||
|buff_text= | |buff_text= | ||
|colour=White | |colour=White | ||
|colour_text | |colour_text= | ||
|effect= | |effect= | ||
|difficulty= | |difficulty= | ||
Line 564: | Line 521: | ||
|buff_text= | |buff_text= | ||
|colour=Purple | |colour=Purple | ||
|colour_text | |colour_text= | ||
|effect= | |effect= | ||
|difficulty= | |difficulty= | ||
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|buff_text=Items you find are Corrupted. | |buff_text=Items you find are Corrupted. | ||
|colour=Red | |colour=Red | ||
|colour_text | |colour_text= | ||
|effect=<ul> | |effect=<ul> | ||
<li> monster_dropped_items_are_corrupted 1</li> | <li> monster_dropped_items_are_corrupted 1</li> | ||
Line 587: | Line 542: | ||
|buff_text=Non-Unique Items you find drop as their sell price. | |buff_text=Non-Unique Items you find drop as their sell price. | ||
|colour=Orange | |colour=Orange | ||
|colour_text | |colour_text= | ||
|effect=<ul> | |effect=<ul> | ||
<li> monster_dropped_non_unique_equipment_drops_as_sell_price 1</li> | <li> monster_dropped_non_unique_equipment_drops_as_sell_price 1</li> | ||
Line 600: | Line 554: | ||
|buff_text=Items you find have Quality. | |buff_text=Items you find have Quality. | ||
|colour=White | |colour=White | ||
|colour_text | |colour_text= | ||
|effect=<ul> | |effect=<ul> | ||
<li> monster_dropped_items_have_random_quality 1</li> | <li> monster_dropped_items_have_random_quality 1</li> | ||
Line 613: | Line 566: | ||
|buff_text=Items you find have Quality. | |buff_text=Items you find have Quality. | ||
|colour=White | |colour=White | ||
|colour_text | |colour_text= | ||
|effect=<ul> | |effect=<ul> | ||
<li> monster_dropped_items_have_random_quality 1</li> | <li> monster_dropped_items_have_random_quality 1</li> | ||
Line 626: | Line 578: | ||
|buff_text= | |buff_text= | ||
|colour=White | |colour=White | ||
|colour_text | |colour_text= | ||
|effect= | |effect= | ||
|difficulty= | |difficulty= | ||
}} | }} | ||
|} | |} |
Revision as of 02:47, 11 July 2015
Tempests are area effects that apply buffs to both players and monsters within their area. They appear in the Tempest league. They look like a small whrlwind which appears for 4 seconds then detonates applying their effect within their area. Tempests which give buffs apply it to both players and monsters within the area of effect, with a duration of 10 seconds. Mutliple tempest buffs can apply on the one player but their effects do not stack, effectively just refreshing duration. Tempests which cast damaging spells will damage both players and monsters.
Tempests are globally set for each area, and randomised hourly. Not all areas have a tempest each hour. Existing instance of an area retain old tempests.
List of Tempests
Please update and correct the list below. Duplicate entries exist because of difficulty differences. Sometimes they effect differ sightly. Only remove if you're 100% sure the effects are the same
Name | Buff Text | Colour | Colour Description | Effect | Difficulty |
---|---|---|---|---|---|
Stinging Tempest | You always deal Critical Strikes. |
White |
|
| |
Stinging Tempest | You always deal Critical Strikes. |
White |
|
normal
| |
Scathing Tempest | You always deal Critical Strikes. |
White |
|
| |
Restorative Tempest | You are regenerating Life and Mana. |
Pink |
|
| |
Echoing Tempest | Your skills are repeated. |
Blue Echoing Tempest ingame picture |
|
| |
Divine Tempest | You cannot be Damaged. |
Yellow Divine Tempest ingame picture |
|
| |
Shining Tempest | You have increased Item Rarity and Quantity. |
Yellow Shining Tempest ingame picture |
|
| |
Radiating Tempest | You have increased Item Rarity and Quantity. |
Yellow Radiating Tempest ingame picture |
|
| |
Enlarging Tempest | Your Life and Size are increased, and you take reduced Damage. |
Red |
|
| |
Enlarging Tempest | Your Life and Size are increased, and you take reduced Damage. |
Red |
|
normal
| |
Shrinking Tempest | Your Life and Size are reduced, and you take increased Damage. |
Green |
|
| |
Shrinking Tempest | Your Life and Size are reduced, and you take increased Damage. |
Green |
|
normal
| |
Seething Tempest | A portion of your Physical Damage is gained as Fire Damage, you always Ignite, and you deal increased Fire Damage. |
Fire |
|
| |
Seething Tempest | A portion of your Physical Damage is gained as Fire Damage, you always Ignite, and you deal increased Fire Damage. |
Fire |
|
normal
| |
Shivering Tempest | A portion of your Physical Damage is gained as Cold Damage, you always Freeze, and you deal increased Cold Damage. |
Ice |
|
| |
Shivering Tempest | A portion of your Physical Damage is gained as Cold Damage, you always Freeze, and you deal increased Cold Damage. |
Ice |
|
normal
| |
Freezing Tempest | Frozen solid |
Ice |
Staying inside the detonation will freeze you for a few seconds. Also destroys monster corpses accordringly |
| |
Galvanizing Tempest | A portion of your Physical Damage is gained as Lightning Damage, you always Shock, and you deal increased Lightning Damage. Galvanizing Tempest buff icon |
Lightning |
|
| |
Galvanizing Tempest | A portion of your Physical Damage is gained as Lightning Damage, you always Shock, and you deal increased Lightning Damage. Galvanizing Tempest buff icon |
Lightning |
|
normal
| |
Vaal Grace Aura | Grants Dodge chance |
Green |
|
| |
Vaal Discipline Aura | Grants Energy Shield and prevents Energy Shield Recharge from being delayed by Damage |
Blue Vaal Discipline Aura ingame picture |
|
| |
Vaal Haste Aura | Grants increased Cast, Attack and Movement Speeds. |
Yellow Vaal Haste Aura ingame picture |
|
| |
Gluttony of Elements | Taking Elemental Damage instead heals you |
Red |
|
| |
Obscuring Tempest | Smoke shrouds you. |
Green |
| ||
Ethereal Tempest | Your movement is not blocked by enemies. You have an a chance to Dodge Attacks and Spells. |
Teal |
|
| |
Devouring Tempest | Nearby corpses are devoured to heal you. |
Red |
| ||
Proximity Shield | You cannot be harmed by direct damage from enemies outside the shield. |
Yellow Proximity Shield ingame picture |
|
| |
Sharding Tempest | You gain four additional projectiles, and you fire your projectiles in a nova. You have increased area of effect. |
Teal |
|
| |
Sharding Tempest | You gain four additional projectiles, and you fire your projectiles in a nova. You have increased area of effect. |
Teal |
|
normal
| |
Veiling Tempest | Your Elemental Resistances are Zero, and your Light radius is reduced. |
Blue Veiling Tempest ingame picture |
|
| |
Abyssal Tempest | Your Damage is Converted to Chaos Damage. |
Purple |
|
| |
Soul Eater | You gain Soul Eater stacks as you kill nearby enemies |
Orange |
|
| |
environment_fireskills_storm | Fire |
| |||
environment_uber_fireskills_storm | Fire |
| |||
Glacial Tempest | Ice |
Randomly casts a cold spell:
|
| ||
environment_uber_coldskills_storm | Ice |
| |||
Static Tempest | Lightning |
Randomly casts a lightning AoE spell:
|
| ||
environment_uber_lightningskills_storm | Lightning |
| |||
Ghastly Tempest | Teal |
Randomly summons: |
| ||
environment_uber_necromancyskills_storm | Teal |
| |||
Battering Tempest | White |
Randomly casts a physical spell:
|
| ||
environment_uber_physicalskills_storm | White |
| |||
environment_curses_storm | Purple |
| |||
Corrupting Tempest | Items you find are Corrupted. |
Red |
|
| |
Transmogrifying Tempest | Non-Unique Items you find drop as their sell price. |
Orange |
|
| |
Refining Tempest | Items you find have Quality. |
White |
|
| |
Refining Tempest | Items you find have Quality. |
White |
|
normal
| |
gain_charges_storm | White |