Talisman: Difference between revisions
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==Talisman Base Types== | ==Talisman Base Types== | ||
===Tier 1=== | ===Tier 1=== | ||
{| class="wikitable" | {| class="wikitable" | ||
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| Lone Antler Talisman || (20 to 30)% increased lightning damage || | | Lone Antler Talisman || (20 to 30)% increased lightning damage || | ||
|- | |- | ||
| Deadhand Talisman || ( | | Deadhand Talisman || (19 to 31)% increased chaos damage || | ||
|- | |- | ||
| Bonespire Talisman || (20 to 30)% increased maximum Mana || | | Bonespire Talisman || (20 to 30)% increased maximum Mana || | ||
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! Talisman !! Implicit !! Possession Effect | ! Talisman !! Implicit !! Possession Effect | ||
|- | |- | ||
| Fangjaw Talisman || ( | | Fangjaw Talisman || (8 to 12)% increased maximum Life || | ||
|- | |- | ||
| Avian Twins Talisman || 50% of cold damage taken as lightning damage || | | Avian Twins Talisman || 50% of (fire/cold/lightning damage taken as (fire/cold/lightning) damage || | ||
|- | |- | ||
| Splitnewt Talisman || | | Splitnewt Talisman || (4 to 6)% chance to freeze, shock and ignite || | ||
|- | |- | ||
| Hexclaw Talisman || ( | | Hexclaw Talisman || (40 to 50)% increased global critical strike chance || | ||
|- | |- | ||
| Clutching Talisman || ( | | Clutching Talisman || (15 to 25)% increased global defenses || | ||
|- | |- | ||
| Primal Skull Talisman || 2% of Life Regenerated per Second || | | Primal Skull Talisman || 2% of Life Regenerated per Second || | ||
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! Talisman !! Implicit !! Possession Effect | ! Talisman !! Implicit !! Possession Effect | ||
|- | |- | ||
| Monkey Paw Talisman || 10% chance to gain a power charge on kill || | | Monkey Paw Talisman || 10% chance to gain a (endurance/frenzy/power) charge on kill || | ||
|} | |} | ||
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Unknown tier: | Unknown tier: | ||
Wereclaw Talisman | Wereclaw Talisman || (16 to 24)% increased global Critical Strike Multiplier | ||
Monkey Twins Talisman || (5 to 8)% increased Area of Effect radius | |||
Three Rat Talisman || (12 to 16)% increased attributes | |||
Longtooth Talisman || (4 to 6)% Physical Damage reduction | |||
Rotfeather Talisman || (25 to 35)% increased Damage | |||
Three Hands Talisman || (6 to 12)% of physical damage added as a random element | |||
Spinefuse Talisman || (6 to 10)% increased Item Quantity | |||
Rot Head Talisman | Rot Head Talisman || (30 to 40)% increased fish bite sensitivity |
Revision as of 05:08, 12 December 2015
Talismans are a new type of amulet exclusive to the Talisman challenge league. All talismans are corrupted when they drop, so they cannot be modified. They have special implicit modifiers more powerful than ordinary amulets and can be normal, magic, rare, or unique.
Talismans are encountered in the wild as a mob 'possessed' by a Talisman, visually similar to possession by a Tormented Spirit. Talismans can possess any rarity of enemy and will always spawn possessing a mob. When the mob is killed, the Talisman drops as an item -- but if it is not picked up quickly by the player, it will attract another enemy and possess that enemy instead. Each type of Talisman grants the mob it possesses extra combat abilities related to its implicit modifier.
Talisman Base Types
Tier 1
Talisman | Implicit | Possession Effect |
---|---|---|
Breakrib Talisman | (20 to 30)% increased physical damage | |
Ashscale Talisman | (20 to 30)% increased fire damage | |
Deep One Talisman | (20 to 30)% increased cold damage | |
Lone Antler Talisman | (20 to 30)% increased lightning damage | |
Deadhand Talisman | (19 to 31)% increased chaos damage | |
Bonespire Talisman | (20 to 30)% increased maximum Mana | |
Black Maw Talisman | Has 1 socket | |
Undying Flesh Talisman | +1 to maximum number of zombies |
Tier 2
Talisman | Implicit | Possession Effect |
---|---|---|
Fangjaw Talisman | (8 to 12)% increased maximum Life | |
Avian Twins Talisman | 50% of (fire/cold/lightning damage taken as (fire/cold/lightning) damage | |
Splitnewt Talisman | (4 to 6)% chance to freeze, shock and ignite | |
Hexclaw Talisman | (40 to 50)% increased global critical strike chance | |
Clutching Talisman | (15 to 25)% increased global defenses | |
Primal Skull Talisman | 2% of Life Regenerated per Second |
Tier 3
Talisman | Implicit | Possession Effect |
---|---|---|
Monkey Paw Talisman | 10% chance to gain a (endurance/frenzy/power) charge on kill |
Unique Talismans
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Unknown tier: Wereclaw Talisman || (16 to 24)% increased global Critical Strike Multiplier
Monkey Twins Talisman || (5 to 8)% increased Area of Effect radius
Three Rat Talisman || (12 to 16)% increased attributes
Longtooth Talisman || (4 to 6)% Physical Damage reduction
Rotfeather Talisman || (25 to 35)% increased Damage
Three Hands Talisman || (6 to 12)% of physical damage added as a random element
Spinefuse Talisman || (6 to 10)% increased Item Quantity
Rot Head Talisman || (30 to 40)% increased fish bite sensitivity