Talisman: Difference between revisions

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(Added information from pathofexile.com/item-data/amulets)
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==Talisman Base Types==
==Talisman Base Types==
===Tier 1===
===Tier 1===
{| class="wikitable"
{| class="wikitable"
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| Lone Antler Talisman || (20 to 30)% increased lightning damage ||  
| Lone Antler Talisman || (20 to 30)% increased lightning damage ||  
|-
|-
| Deadhand Talisman || (20 to 30)% increased chaos damage ||  
| Deadhand Talisman || (19 to 31)% increased chaos damage ||  
|-
|-
| Bonespire Talisman || (20 to 30)% increased maximum Mana ||
| Bonespire Talisman || (20 to 30)% increased maximum Mana ||
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! Talisman !! Implicit !! Possession Effect
! Talisman !! Implicit !! Possession Effect
|-
|-
| Fangjaw Talisman || (? to ?)% increased maximum Life ||  
| Fangjaw Talisman || (8 to 12)% increased maximum Life ||  
|-
|-
| Avian Twins Talisman || 50% of cold damage taken as lightning damage ||
| Avian Twins Talisman || 50% of (fire/cold/lightning damage taken as (fire/cold/lightning) damage ||
|-
|-
| Splitnewt Talisman || 5% chance to freeze, shock and ignite ||
| Splitnewt Talisman || (4 to 6)% chance to freeze, shock and ignite ||
|-  
|-  
| Hexclaw Talisman || (? to ?)% increased global critical strike chance ||
| Hexclaw Talisman || (40 to 50)% increased global critical strike chance ||
|-
|-
| Clutching Talisman || (? to ?)% increased global defenses ||  
| Clutching Talisman || (15 to 25)% increased global defenses ||  
|-
|-
| Primal Skull Talisman || 2% of Life Regenerated per Second ||
| Primal Skull Talisman || 2% of Life Regenerated per Second ||
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! Talisman !! Implicit !! Possession Effect
! Talisman !! Implicit !! Possession Effect
|-
|-
| Monkey Paw Talisman || 10% chance to gain a power charge on kill ||
| Monkey Paw Talisman || 10% chance to gain a (endurance/frenzy/power) charge on kill ||
|}
|}


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Unknown tier:
Unknown tier:
Wereclaw Talisman: %increased global critical strike multiplier
Wereclaw Talisman || (16 to 24)% increased global Critical Strike Multiplier
 
Monkey Twins Talisman || (5 to 8)% increased Area of Effect radius
 
Three Rat Talisman || (12 to 16)% increased attributes
 
Longtooth Talisman || (4 to 6)% Physical Damage reduction
 
Rotfeather Talisman || (25 to 35)% increased Damage
 
Three Hands Talisman || (6 to 12)% of physical damage added as a random element
 
Spinefuse Talisman || (6 to 10)% increased Item Quantity


Rot Head Talisman: %increased fish bite sensitivity
Rot Head Talisman || (30 to 40)% increased fish bite sensitivity

Revision as of 05:08, 12 December 2015

Talismans are a new type of amulet exclusive to the Talisman challenge league. All talismans are corrupted when they drop, so they cannot be modified. They have special implicit modifiers more powerful than ordinary amulets and can be normal, magic, rare, or unique.

Talismans are encountered in the wild as a mob 'possessed' by a Talisman, visually similar to possession by a Tormented Spirit. Talismans can possess any rarity of enemy and will always spawn possessing a mob. When the mob is killed, the Talisman drops as an item -- but if it is not picked up quickly by the player, it will attract another enemy and possess that enemy instead. Each type of Talisman grants the mob it possesses extra combat abilities related to its implicit modifier.

Talisman Base Types

Tier 1

Talisman Implicit Possession Effect
Breakrib Talisman (20 to 30)% increased physical damage
Ashscale Talisman (20 to 30)% increased fire damage
Deep One Talisman (20 to 30)% increased cold damage
Lone Antler Talisman (20 to 30)% increased lightning damage
Deadhand Talisman (19 to 31)% increased chaos damage
Bonespire Talisman (20 to 30)% increased maximum Mana
Black Maw Talisman Has 1 socket
Undying Flesh Talisman +1 to maximum number of zombies

Tier 2

Talisman Implicit Possession Effect
Fangjaw Talisman (8 to 12)% increased maximum Life
Avian Twins Talisman 50% of (fire/cold/lightning damage taken as (fire/cold/lightning) damage
Splitnewt Talisman (4 to 6)% chance to freeze, shock and ignite
Hexclaw Talisman (40 to 50)% increased global critical strike chance
Clutching Talisman (15 to 25)% increased global defenses
Primal Skull Talisman 2% of Life Regenerated per Second

Tier 3

Talisman Implicit Possession Effect
Monkey Paw Talisman 10% chance to gain a (endurance/frenzy/power) charge on kill

Unique Talismans

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Unknown tier: Wereclaw Talisman || (16 to 24)% increased global Critical Strike Multiplier

Monkey Twins Talisman || (5 to 8)% increased Area of Effect radius

Three Rat Talisman || (12 to 16)% increased attributes

Longtooth Talisman || (4 to 6)% Physical Damage reduction

Rotfeather Talisman || (25 to 35)% increased Damage

Three Hands Talisman || (6 to 12)% of physical damage added as a random element

Spinefuse Talisman || (6 to 10)% increased Item Quantity

Rot Head Talisman || (30 to 40)% increased fish bite sensitivity