Sword Damage and Attack Speed: Difference between revisions
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(Updated for version 1.2.0) |
>Vinifera7 (Updated for version 1.3.0) |
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** 6% increased Physical Damage with Swords | ** 6% increased Physical Damage with Swords | ||
** 4% increased Attack Speed with Swords | ** 4% increased Attack Speed with Swords | ||
* | |||
** 8% increased Physical Damage with Swords | |||
** 3% increased Attack Speed with Swords | |||
}}</onlyinclude> | }}</onlyinclude> | ||
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==Version history== | ==Version history== | ||
{{VersionHistoryTable}} | {{VersionHistoryTable}} | ||
{{VersionHistoryRow|1.3.0}} | |||
* The Templar, Marauder, and Duelist starting areas have been reworked significantly. | |||
* Large elemental, staff, mace, axe, sword, two-handed weapon, weapon and shield, and dual wielding wheels of passive skills have been placed on the exterior of the tree, out from the Templar, Marauder and Duelist. | |||
{{VersionHistoryRow|1.2.0}} | {{VersionHistoryRow|1.2.0}} | ||
* The area surrounding the Witch, Shadow and Ranger has been redesigned. | * The area surrounding the Witch, Shadow and Ranger has been redesigned. | ||
* There are now large Fire, Cold, Lightning, Wand, Dagger, Trap/Mine, Claw, Bow, Sword and Dual Wield clusters that have higher values than found in the rest of the tree. | * There are now large Fire, Cold, Lightning, Wand, Dagger, Trap/Mine, Claw, Bow, Sword and Dual Wield clusters that have higher values than found in the rest of the tree. | ||
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Revision as of 09:50, 27 December 2014
Sword Damage and Attack Speed is a basic passive skill that grants increased physical damage and attack speed with swords.
Version history
Version | Changes |
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1.3.0 |
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1.2.0 |
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