Soul Taker: Difference between revisions
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>KLIKS (added legacy version section + category) |
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| [[Version 1.0.0|1.0.0]] || {{c|mod|(160 to 200)% increased Physical Damage <br> Adds 10–20 Physical Damage <br> (20 to 25)% increased Attack Speed <br> +(20 to 25)% to Cold Resistance <br> Insufficient Mana doesn't prevent your Melee Attacks <br> Your Physical Damage can Chill}} | | [[Version 1.0.0|1.0.0]] || {{c|mod|(160 to 200)% increased Physical Damage <br> Adds 10–20 Physical Damage <br> (20 to 25)% increased Attack Speed <br> +(20 to 25)% to Cold Resistance <br> Insufficient Mana doesn't prevent your Melee Attacks <br> Your Physical Damage can Chill}} | ||
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==Version History== | ==Version History== |
Revision as of 18:21, 10 November 2013
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..
Soul Taker is a unique Siege AxeSiege AxeOne Handed Axe
Physical Damage: 38-70
Critical Strike Chance: 5.00%
Attacks per Second: 1.50
Weapon Range: 1.1 metresRequires Level 59, 119 Str, 82 Dex.
- Created by Diamond supporter duolc.
Legacy variants
Version Discontinued | Modifiers |
---|---|
1.0.0 | (160 to 200)% increased Physical Damage Adds 10–20 Physical Damage (20 to 25)% increased Attack Speed +(20 to 25)% to Cold Resistance Insufficient Mana doesn't prevent your Melee Attacks Your Physical Damage can Chill |
Version History
Version | Changes |
---|---|
1.0.0 |
|
0.11.4 |
|
0.11.1e |
|