Slayer: Difference between revisions

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'''Slayer''' is an [[Ascendancy class]] for [[Duelist]]s that will be added in the [[Ascendancy]] expansion.
'''Slayer''' is an [[Ascendancy class]] for [[Duelist]]s that will be added in the [[Ascendancy]] expansion.


==Skills==
Previews show its notable passive skills as:
Previews show its notable passive skills as:



Revision as of 14:48, 23 November 2015

Slayer
No judge. No jury. Just the executioner.

Slayer is an Ascendancy class for Duelists that will be added in the Ascendancy expansion.

Skills

Previews show its notable passive skills as:

Skill Modifiers Prerequisite
Headsman
  • Hits deal 100% increased Damage against Enemies that are on Low Life
  • 20% chance to gain Onslaught for 3 seconds on Kill
Bane of Legends
  • 40% increased Damage against Rare and Unique Enemies
  • 20% of Overkill Damage is Leeched as Life
Headsman
Overwhelm
  • Always Stun Enemies that are on Full Life
  • 100% increased Stun Duration against Enemies that are on Full Life
  • 100% increased Stun Duration against Enemies that are on Low Life
  • 20% chance to double Stun Duration
Headsman
Brutal Fervor
  • 30% increased Damage while Leeching
  • 5% increased Attack Speed while Leeching
Endless Hunger
  • +5% of maximum Life per second to maximum Life Leech rate
  • Life Leech effects are not removed at Full Life
  • Cannot be Stunned while Leeching
Brutal Fervor
Impact
  • Single-target Melee attacks deal Splash Damage to surrounding Targets
  • 50% less Damage to surrounding targets
  • 15% increased Radius of area Skills
Brutal Fervor