Slayer: Difference between revisions

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{{Ascendancy}}
'''Slayer''' is an [[Ascendancy class]] for [[Duelist]]s that will be added in the [[Ascendancy]] expansion.
'''Slayer''' is an [[Ascendancy class]] for [[Duelist]]s that will be added in the [[Ascendancy]] expansion.



Revision as of 02:01, 23 November 2015

Slayer

Template:Ascendancy Slayer is an Ascendancy class for Duelists that will be added in the Ascendancy expansion.

Previews show its notable passive skills as:

Skill Modifiers Prerequisite
Headsman
  • Hits deal 100% increased Damage against Enemies that are on Low Life
  • 20% chance to gain Onslaught for 3 seconds on Kill
Bane of Legends
  • 40% increased Damage against Rare and Unique Enemies
  • 20% of Overkill Damage is Leeched as Life
Headsman
Overwhelm
  • Always Stun Enemies that are on Full Life
  • 100% increased Stun Duration against Enemies that are on Full Life
  • 100% increased Stun Duration against Enemies that are on Low Life
  • 20% chance to double Stun Duration
Headsman
Brutal Fervor
  • 30% increased Damage while Leeching
  • 5% increased Attack Speed while Leeching
Endless Hunger
  • +5% of maximum Life per second to maximum Life Leech rate
  • Life Leech effects are not removed at Full Life
  • Cannot be Stunned while Leeching
Brutal Fervor
Impact
  • Single-target Melee attacks deal Splash Damage to surrounding Targets
  • 50% less Damage to surrounding targets
  • 15% increased Radius of area Skills
Brutal Fervor