Rupturing: Difference between revisions
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<onlyinclude>{{ | <onlyinclude>{{fixme|Rupture}}</onlyinclude>{{Passive skill box|Rupture}} | ||
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'''Rupture''' is a notable [[Ascendancy passive skill]] for the [[Deadeye]]. It grants a chance to apply [[bleed]], increased [[critical strike]] chance and multiplier against bleeding enemies, and causes bleed effects on your character to not deal extra damage while moving. It also grants [[life gain on hit]] against bleeding enemies. | '''Rupture''' is a notable [[Ascendancy passive skill]] for the [[Deadeye]]. It grants a chance to apply [[bleed]], increased [[critical strike]] chance and multiplier against bleeding enemies, and causes bleed effects on your character to not deal extra damage while moving. It also grants [[life gain on hit]] against bleeding enemies. |
Revision as of 10:01, 29 July 2018
Template:FixmeLua error in Module:Passive_skill at line 604: No passive skills with the given name found.
Rupture is a notable Ascendancy passive skill for the Deadeye. It grants a chance to apply bleed, increased critical strike chance and multiplier against bleeding enemies, and causes bleed effects on your character to not deal extra damage while moving. It also grants life gain on hit against bleeding enemies.
Version history
Version | Changes |
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3.2.0 |
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2.3.0 |
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