Rampage: Difference between revisions

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| 2 || 30 || A large area of effect Detonate Dead
| 2 || 30 || A large area of effect Detonate Dead
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| 3 || 45 || Summoned spirit weapons
| 3 || 45 || Animated weapons
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| 4 || 70 || A damaging nova that echoes off of enemies (like [[Vaal Ice Nova]])
| 4 || 70 || A damaging nova that echoes off of enemies (like [[Vaal Ice Nova]])
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| 5 || 100 || A nova of spears that damages and stun surrounding enemies
| 5 || 100 || A nova of arcing spears that damage and stun surrounding enemies
|-
|-
| 6 || 135 ||  
| 6 || 135 || Animated bows
|-
|-
| 7 || 175 ||  
| 7 || 175 ||  

Revision as of 15:54, 22 August 2014

For the challenge league, see Rampage league.

Rampage is a killstreak mechanic that rewards players for killing a certain amount of monsters with no more than five seconds between each. At certain milestones, special benefitial effects are automatically activated. It is a feature exclusive to the Rampage league.

Rampage effects

There are 13 rampage tiers.

Tier Kills Effect
1 15 A nova of spears that damages and stun surrounding enemies
2 30 A large area of effect Detonate Dead
3 45 Animated weapons
4 70 A damaging nova that echoes off of enemies (like Vaal Ice Nova)
5 100 A nova of arcing spears that damage and stun surrounding enemies
6 135 Animated bows
7 175
8 220
9 270
10 325 Cyclone that explodes nearby enemies
11 385
12 450
13 520